GPencil: Blur, Average and Smear tools in Vertex Paint mode cannot affect lines or fills only #108475

Closed
opened 2023-05-31 19:02:13 +02:00 by Mohamed · 5 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65

Blender Version
Broken: version: 3.6.0 Beta, branch: blender-v3.6-release, commit date: 2023-05-30 20:28, hash: 1551d7f03370

Short description of error
Blur, Average and Smear tools in Vertex Paint mode don’t have the filter to choose to affect Strokes, Fills or both.

Additionally, all tools in this mode have the same description when you hover the mouse over them.

Exact steps for others to reproduce the error
As shown in video, enter Vertex Paint mode in any Grease Pencil object and see that:

  • You can’t choose to affect only strokes or fills,
  • They have the same description when you hover the mouse over them.
**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 511.65 **Blender Version** Broken: version: 3.6.0 Beta, branch: blender-v3.6-release, commit date: 2023-05-30 20:28, hash: `1551d7f03370` **Short description of error** Blur, Average and Smear tools in Vertex Paint mode don’t have the filter to choose to affect Strokes, Fills or both. Additionally, all tools in this mode have the same description when you hover the mouse over them. **Exact steps for others to reproduce the error** As shown in video, enter Vertex Paint mode in any Grease Pencil object and see that: - You can’t choose to affect only strokes or fills, - They have the same description when you hover the mouse over them. <video src="/attachments/a4646c65-b197-4727-984d-5e57ee6f7f83" title="Blur Smear Bug-1.mp4" controls></video>
Mohamed added the
Priority
Normal
Type
Report
Status
Needs Triage
labels 2023-05-31 19:02:14 +02:00
Member

I'd say this is more on the side of a feature request/design thing. Maybe we can directly implement this as GP3.0 feature? @filedescriptor

I'd say this is more on the side of a feature request/design thing. Maybe we can directly implement this as GP3.0 feature? @filedescriptor
Member

The description should be updated @SietseB but the missing filter is not a bug. That would be a feature request.

The description should be updated @SietseB but the missing filter is not a bug. That would be a feature request.

This is not supported by design. The Vertex Color is per point and cannot be "mixed" in the fill because actually there is no way to mix the colors without artifacts.

This is not supported by design. The Vertex Color is per point and cannot be "mixed" in the fill because actually there is no way to mix the colors without artifacts.
Falk David added
Status
Archived
and removed
Status
Needs Info from Developers
labels 2023-06-01 10:39:38 +02:00
Sietse Brouwer was assigned by Falk David 2023-06-01 11:10:35 +02:00
Member

This is not supported by design

Closing then
@filedescriptor , next time use Close button to archive the report :)

Pull request for updating tooltips is still welcome.

> This is not supported by design Closing then @filedescriptor , next time use `Close` button to archive the report :) Pull request for updating tooltips is still welcome.
Author

@antoniov The problem is that Average and Smear do affect fills, that's why the missing filter is an issue.

@antoniov The problem is that Average and Smear do affect fills, that's why the missing filter is an issue.
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Reference: blender/blender#108475
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