Crash when enter to edit curve #108515

Closed
opened 2023-06-01 13:48:37 +02:00 by Alexander · 7 comments

System Information
Operating system: Linux Devuan Ceres
Graphics card: gf9800gtx+

Blender Version
Broken: (blender 3.5.1)

Short description of error
Crash when enter to curve edit

Exact steps for others to reproduce the error
Create curve(any) > select curve > press TAB for edit > crash

ERROR (gpu.shader): overlay_edit_curve_handle GeomShader:
|
1325 | if (!showCurveHandles && (color_id < 5)) {
|
| overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint"
|
1336 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) {
|
| overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint"
|
1339 | if ((!is_u_segment) && (color_id <= 4)) {
|
| overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint"
|
1348 | if (color_id == 0) {
|
| overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint"
|
1351 | else if (color_id == 1) {
|
| overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint"
|
1354 | else if (color_id == 2) {
|
| overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint"
|
1357 | else if (color_id == 3) {
|
| overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint"
|
1360 | else if (color_id == 4) {
|
| overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint"
|
1364 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0);
|
| overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint"
|
1365 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0);
|
| overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint"
|
1374 | vec4 outer_color = (is_active_nurb != 0) ?
|
| overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint"

Writing: /tmp/blender.crash.txt
Segmentation fault

**System Information** Operating system: Linux Devuan Ceres Graphics card: gf9800gtx+ **Blender Version** Broken: (blender 3.5.1) **Short description of error** Crash when enter to curve edit **Exact steps for others to reproduce the error** Create curve(any) > select curve > press TAB for edit > crash ERROR (gpu.shader): overlay_edit_curve_handle GeomShader: | 1325 | if (!showCurveHandles && (color_id < 5)) { | | overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint" | 1336 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) { | | overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint" | 1339 | if ((!is_u_segment) && (color_id <= 4)) { | | overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint" | 1348 | if (color_id == 0) { | | overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint" | 1351 | else if (color_id == 1) { | | overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint" | 1354 | else if (color_id == 2) { | | overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint" | 1357 | else if (color_id == 3) { | | overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint" | 1360 | else if (color_id == 4) { | | overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint" | 1364 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0); | | overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint" | 1365 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0); | | overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint" | 1374 | vec4 outer_color = (is_active_nurb != 0) ? | | overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint" Writing: /tmp/blender.crash.txt Segmentation fault
Alexander added the
Priority
Normal
Type
Report
Status
Needs Triage
labels 2023-06-01 13:48:37 +02:00
Author

Same at Windows 10 x64
Nvidia gf9800gtx (342.01 driver)

I0601 15:02:39.918339 5232 device.cpp:32] CUEW initialization succeeded
I0601 15:02:39.928315 5232 device.cpp:34] Found precompiled kernels
I0601 15:02:40.194445 5232 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library
Switching to fully guarded memory allocator.
Blender 3.5.1
Build: 2023-04-24 23:56:35 Windows release
argv[0] = C:\Program Files\Blender Foundation\Blender 3.5\blender
argv[1] = --debug
argv[2] = --debug-cycles
argv[3] = --python-expr
argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\Procenko\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt')
Info: Deleted 1 object(s)

ERROR (gpu.shader): overlay_edit_curve_handle GeomShader:
|
1325 | if (!showCurveHandles && (color_id < 5)) {
|
| overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint"
|
1336 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) {
|
| overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint"
|
1339 | if ((!is_u_segment) && (color_id <= 4)) {
|
| overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint"
|
1348 | if (color_id == 0) {
|
| overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint"
|
1351 | else if (color_id == 1) {
|
| overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint"
|
1354 | else if (color_id == 2) {
|
| overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint"
|
1357 | else if (color_id == 3) {
|
| overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint"
|
1360 | else if (color_id == 4) {
|
| overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint"
|
1364 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0);
|
| overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint"
|
1365 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0);
|
| overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint"
|
1374 | vec4 outer_color = (is_active_nurb != 0) ?
|
| overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint"

Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF7969E2C90
Module : blender.exe
Thread : 00001470
Writing: C:\Users\Procenko\AppData\Local\Temp\blender.crash.txt

Same at Windows 10 x64 Nvidia gf9800gtx (342.01 driver) I0601 15:02:39.918339 5232 device.cpp:32] CUEW initialization succeeded I0601 15:02:39.928315 5232 device.cpp:34] Found precompiled kernels I0601 15:02:40.194445 5232 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library Switching to fully guarded memory allocator. Blender 3.5.1 Build: 2023-04-24 23:56:35 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 3.5\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\Procenko\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Info: Deleted 1 object(s) ERROR (gpu.shader): overlay_edit_curve_handle GeomShader: | 1325 | if (!showCurveHandles && (color_id < 5)) { | | overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint" | 1336 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) { | | overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint" | 1339 | if ((!is_u_segment) && (color_id <= 4)) { | | overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint" | 1348 | if (color_id == 0) { | | overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint" | 1351 | else if (color_id == 1) { | | overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint" | 1354 | else if (color_id == 2) { | | overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint" | 1357 | else if (color_id == 3) { | | overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint" | 1360 | else if (color_id == 4) { | | overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint" | 1364 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0); | | overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint" | 1365 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0); | | overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint" | 1374 | vec4 outer_color = (is_active_nurb != 0) ? | | overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint" Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF7969E2C90 Module : blender.exe Thread : 00001470 Writing: C:\Users\Procenko\AppData\Local\Temp\blender.crash.txt

I cannot reproduce the error on OSX Monterey (12.6.5)

I cannot reproduce the error on OSX Monterey (12.6.5)

I seen the same bug report and i think, this alredy fixed?

I seen the same bug report and i think, this alredy fixed?

Hey, same error here.

version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: e1ccd9d4a1, type: release
build date: 2023-04-24, 23:56:35
platform: 'Windows-10-10.0.19041-SP0'

ERROR (gpu.shader): overlay_edit_curve_handle GeomShader:
|
1327 | if (!showCurveHandles && (color_id < 5)) {
|
| overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint"
|
1338 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) {
|
| overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint"
|
1341 | if ((!is_u_segment) && (color_id <= 4)) {
|
| overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint"
|
1350 | if (color_id == 0) {
|
| overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint"
|
1353 | else if (color_id == 1) {
|
| overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint"
|
1356 | else if (color_id == 2) {
|
| overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint"
|
1359 | else if (color_id == 3) {
|
| overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint"
|
1362 | else if (color_id == 4) {
|
| overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint"
|
1366 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0);
|
| overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint"
|
1367 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0);
|
| overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint"
|
1376 | vec4 outer_color = (is_active_nurb != 0) ?
|
| overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint"

Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF677ED2C90
Module : blender.exe
Thread : 00000f48
Switching to fully guarded memory allocator.
Blender 3.5.1
Build: 2023-04-24 23:56:35 Windows release
argv[0] = C:\Program Files\Blender Foundation\Blender 3.5\blender
argv[1] = --debug
argv[2] = --debug-cycles
argv[3] = --python-expr
argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\User\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt')
Read prefs: C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend
Writing: C:\Users\User\AppData\Local\Temp\blender.crash.txt

Any idea ?? I search for others foruns but find nothing.

Hey, same error here. version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: e1ccd9d4a1d3, type: release build date: 2023-04-24, 23:56:35 platform: 'Windows-10-10.0.19041-SP0' ERROR (gpu.shader): overlay_edit_curve_handle GeomShader: | 1327 | if (!showCurveHandles && (color_id < 5)) { | | overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint" | 1338 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) { | | overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint" | 1341 | if ((!is_u_segment) && (color_id <= 4)) { | | overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint" | 1350 | if (color_id == 0) { | | overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint" | 1353 | else if (color_id == 1) { | | overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint" | 1356 | else if (color_id == 2) { | | overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint" | 1359 | else if (color_id == 3) { | | overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint" | 1362 | else if (color_id == 4) { | | overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint" | 1366 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0); | | overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint" | 1367 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0); | | overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint" | 1376 | vec4 outer_color = (is_active_nurb != 0) ? | | overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint" Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF677ED2C90 Module : blender.exe Thread : 00000f48 Switching to fully guarded memory allocator. Blender 3.5.1 Build: 2023-04-24 23:56:35 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 3.5\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\User\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend Writing: C:\Users\User\AppData\Local\Temp\blender.crash.txt Any idea ?? I search for others foruns but find nothing.

@Antonio-Nunes-Florio and @AlexanderProcenko can both of you verify if this still occurs for 3.6 beta: https://builder.blender.org/download/daily/

I believe this should have been fixed as part of d07b82d16d

@Antonio-Nunes-Florio and @AlexanderProcenko can both of you verify if this still occurs for 3.6 beta: https://builder.blender.org/download/daily/ I believe this should have been fixed as part of d07b82d16dec0ea238409a12b153253b539a16a1
Jesse Yurkovich added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-06-02 02:17:49 +02:00
Member

I seen the same bug report and i think, this alredy fixed?

Indeed, see: #106432

> I seen the same bug report and i think, this alredy fixed? Indeed, see: #106432
Member

Should be fixed already: #106432

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

Should be fixed already: #106432 No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Blender Bot added
Status
Archived
and removed
Status
Needs Information from User
labels 2023-06-23 07:25:43 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
6 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#108515
No description provided.