Crash when enter to edit curve #108515
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Reference: blender/blender#108515
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System Information
Operating system: Linux Devuan Ceres
Graphics card: gf9800gtx+
Blender Version
Broken: (blender 3.5.1)
Short description of error
Crash when enter to curve edit
Exact steps for others to reproduce the error
Create curve(any) > select curve > press TAB for edit > crash
ERROR (gpu.shader): overlay_edit_curve_handle GeomShader:
|
1325 | if (!showCurveHandles && (color_id < 5)) {
|
| overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint"
|
1336 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) {
|
| overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint"
|
1339 | if ((!is_u_segment) && (color_id <= 4)) {
|
| overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint"
|
1348 | if (color_id == 0) {
|
| overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint"
|
1351 | else if (color_id == 1) {
|
| overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint"
|
1354 | else if (color_id == 2) {
|
| overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint"
|
1357 | else if (color_id == 3) {
|
| overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint"
|
1360 | else if (color_id == 4) {
|
| overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint"
|
1364 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0);
|
| overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint"
|
1365 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0);
|
| overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint"
|
1374 | vec4 outer_color = (is_active_nurb != 0) ?
|
| overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint"
Writing: /tmp/blender.crash.txt
Segmentation fault
Same at Windows 10 x64
Nvidia gf9800gtx (342.01 driver)
I0601 15:02:39.918339 5232 device.cpp:32] CUEW initialization succeeded
I0601 15:02:39.928315 5232 device.cpp:34] Found precompiled kernels
I0601 15:02:40.194445 5232 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library
Switching to fully guarded memory allocator.
Blender 3.5.1
Build: 2023-04-24 23:56:35 Windows release
argv[0] = C:\Program Files\Blender Foundation\Blender 3.5\blender
argv[1] = --debug
argv[2] = --debug-cycles
argv[3] = --python-expr
argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\Procenko\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt')
Info: Deleted 1 object(s)
ERROR (gpu.shader): overlay_edit_curve_handle GeomShader:
|
1325 | if (!showCurveHandles && (color_id < 5)) {
|
| overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint"
|
1336 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) {
|
| overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint"
|
1339 | if ((!is_u_segment) && (color_id <= 4)) {
|
| overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint"
|
1348 | if (color_id == 0) {
|
| overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint"
|
1351 | else if (color_id == 1) {
|
| overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint"
|
1354 | else if (color_id == 2) {
|
| overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint"
|
1357 | else if (color_id == 3) {
|
| overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint"
|
1360 | else if (color_id == 4) {
|
| overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint"
|
1364 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0);
|
| overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint"
|
1365 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0);
|
| overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint"
|
1374 | vec4 outer_color = (is_active_nurb != 0) ?
|
| overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint"
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF7969E2C90
Module : blender.exe
Thread : 00001470
Writing: C:\Users\Procenko\AppData\Local\Temp\blender.crash.txt
I cannot reproduce the error on OSX Monterey (12.6.5)
I seen the same bug report and i think, this alredy fixed?
Hey, same error here.
version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash:
e1ccd9d4a1
, type: releasebuild date: 2023-04-24, 23:56:35
platform: 'Windows-10-10.0.19041-SP0'
ERROR (gpu.shader): overlay_edit_curve_handle GeomShader:
|
1327 | if (!showCurveHandles && (color_id < 5)) {
|
| overlay_edit_curve_handle_geom.glsl:29:0: Error: C7011: implicit cast from "int" to "uint"
|
1338 | if ((curveHandleDisplay != CURVE_HANDLE_ALL) && (!handle_selected)) {
|
| overlay_edit_curve_handle_geom.glsl:40:0: Error: C7011: implicit cast from "int" to "uint"
|
1341 | if ((!is_u_segment) && (color_id <= 4)) {
|
| overlay_edit_curve_handle_geom.glsl:43:0: Error: C7011: implicit cast from "int" to "uint"
|
1350 | if (color_id == 0) {
|
| overlay_edit_curve_handle_geom.glsl:52:0: Error: C7011: implicit cast from "int" to "uint"
|
1353 | else if (color_id == 1) {
|
| overlay_edit_curve_handle_geom.glsl:55:0: Error: C7011: implicit cast from "int" to "uint"
|
1356 | else if (color_id == 2) {
|
| overlay_edit_curve_handle_geom.glsl:58:0: Error: C7011: implicit cast from "int" to "uint"
|
1359 | else if (color_id == 3) {
|
| overlay_edit_curve_handle_geom.glsl:61:0: Error: C7011: implicit cast from "int" to "uint"
|
1362 | else if (color_id == 4) {
|
| overlay_edit_curve_handle_geom.glsl:64:0: Error: C7011: implicit cast from "int" to "uint"
|
1366 | bool is_selected = (((vert[1].flag & vert[0].flag) & VERT_SELECTED) != 0);
|
| overlay_edit_curve_handle_geom.glsl:68:0: Error: C7011: implicit cast from "int" to "uint"
|
1367 | bool is_u_segment = (((vert[1].flag ^ vert[0].flag) & EVEN_U_BIT) != 0);
|
| overlay_edit_curve_handle_geom.glsl:69:0: Error: C7011: implicit cast from "int" to "uint"
|
1376 | vec4 outer_color = (is_active_nurb != 0) ?
|
| overlay_edit_curve_handle_geom.glsl:78:0: Error: C7011: implicit cast from "int" to "uint"
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF677ED2C90
Module : blender.exe
Thread : 00000f48
Switching to fully guarded memory allocator.
Blender 3.5.1
Build: 2023-04-24 23:56:35 Windows release
argv[0] = C:\Program Files\Blender Foundation\Blender 3.5\blender
argv[1] = --debug
argv[2] = --debug-cycles
argv[3] = --python-expr
argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\User\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt')
Read prefs: C:\Users\User\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend
Writing: C:\Users\User\AppData\Local\Temp\blender.crash.txt
Any idea ?? I search for others foruns but find nothing.
@Antonio-Nunes-Florio and @AlexanderProcenko can both of you verify if this still occurs for 3.6 beta: https://builder.blender.org/download/daily/
I believe this should have been fixed as part of
d07b82d16d
Indeed, see: #106432
Should be fixed already: #106432
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.