Metal: Display of bones in stick mode wrong #108575

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opened 2023-06-04 16:21:24 +02:00 by Gaia Clary · 2 comments
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System Information
Operating system: macOS M2 Ventura 13.2.1
Graphics card: M2 GPU

Blender Version
Broken: 3.5.1 and newer
Worked: with OpenGL backend (see #109389, #108620)

Short description of error

Bones in Edit mode are displayed wrong when bone display type is set to Stick. In Blender 3.3.7 it looked as usual (see first image). In Blender 3.5.1 and in branch 'blender-v3.6-release' (after calling git pull and rebuilding) it seems broken (second image).

Exact steps for others to reproduce the error
Based on the default startup:

  1. Create a new Armature.
  2. Enter Edit mode.
  3. Set bone display mode to Stick.
    Bones are displayed in black (second image).
**System Information** Operating system: macOS M2 Ventura 13.2.1 Graphics card: M2 GPU **Blender Version** Broken: 3.5.1 and newer Worked: with OpenGL backend (see #109389, #108620) **Short description of error** Bones in Edit mode are displayed wrong when bone display type is set to Stick. In Blender 3.3.7 it looked as usual (see first image). In Blender 3.5.1 and in branch 'blender-v3.6-release' (after calling git pull and rebuilding) it seems broken (second image). **Exact steps for others to reproduce the error** Based on the default startup: 1. Create a new Armature. 2. Enter Edit mode. 3. Set bone display mode to Stick. Bones are displayed in black (second image).
Gaia Clary added the
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Normal
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Needs Triage
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Report
labels 2023-06-04 16:21:25 +02:00
Iliya Katushenock changed title from Display of bones in stick mode wrong to Regression: Display of bones in stick mode wrong 2023-06-04 16:37:15 +02:00
Iliya Katushenock added the
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Animation & Rigging
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EEVEE & Viewport
labels 2023-06-04 16:37:44 +02:00
Member

Hi, thanks for the report. Unable to confirm on Windows.
Which viewport backend you've been using in recent versions? (Metal/OpenGL)
@mano-wii , can you confirm?

Hi, thanks for the report. Unable to confirm on Windows. Which viewport backend you've been using in recent versions? (Metal/OpenGL) @mano-wii , can you confirm?
Pratik Borhade added the
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macOS
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Metal
labels 2023-06-05 04:10:47 +02:00

I see black sticks in all versions on
Operating system: macOS-13.2.1-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 5700 XT OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.9.51

So can't reproduce the specific regression, but will confirm

I see black sticks in all versions on Operating system: macOS-13.2.1-x86_64-i386-64bit 64 Bits Graphics card: AMD Radeon Pro 5700 XT OpenGL Engine ATI Technologies Inc. 4.1 ATI-4.9.51 So can't reproduce the specific regression, but will confirm
Richard Antalik added
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EEVEE & Viewport
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Confirmed
and removed
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Needs Triage
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Metal
labels 2023-06-05 21:56:05 +02:00
Pratik Borhade changed title from Regression: Display of bones in stick mode wrong to Metal: Display of bones in stick mode wrong 2023-06-28 06:17:20 +02:00
Pratik Borhade added the
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Metal
label 2023-06-28 06:18:23 +02:00
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Reference: blender/blender#108575
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