FBX import and export custom properties setting isn't work or isn't working correctly #108680

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opened 2023-06-06 22:16:28 +02:00 by Brad Clark · 1 comment
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: Quadro RTX 3000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.95

Blender Version
Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: e1ccd9d4a1d3
Worked: Not sure when or if it worked I tested 3.4 and 4.0 alpha and 3.51 they all had the same problem

Short description of error
Export

  1. Armature custom properties to not export
  2. Pose bone custom properties will export to the FBX file but if they are animated, contain any animation.
  3. Objects with custom properties export but if animated do not contain animation.

Import

  1. Armature custom properties do not import as they do not export
  2. Pose bone properties do not import /get created and if they exist
  3. Object properties get created but if they are animated outside of blender, they do not animate

Exact steps for others to reproduce the error
Create an armature with a single bone
Go to pose mode and add a custom property on the bone and animate it.
Export it to FBX with custom properties turned on
Check it in Unity or any FBX tool that isn't Blender to see that the property exists and isn't animated.

Create a new file and import the fbx back in making sure custom properties are checked on in the import settings.
Select the bone and go to pose mode and see that there are no custom properties on the bone.

The test file has animated properties on the armature and a single bone in pose mode and a cube and all 3 have been animated.

**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: Quadro RTX 3000/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 528.95 **Blender Version** Broken: version: 3.5.1, branch: blender-v3.5-release, commit date: 2023-04-24 18:11, hash: `e1ccd9d4a1d3` Worked: Not sure when or if it worked I tested 3.4 and 4.0 alpha and 3.51 they all had the same problem **Short description of error** Export 1. Armature custom properties to not export 2. Pose bone custom properties will export to the FBX file but if they are animated, contain any animation. 3. Objects with custom properties export but if animated do not contain animation. Import 1. Armature custom properties do not import as they do not export 2. Pose bone properties do not import /get created and if they exist 3. Object properties get created but if they are animated outside of blender, they do not animate **Exact steps for others to reproduce the error** Create an armature with a single bone Go to pose mode and add a custom property on the bone and animate it. Export it to FBX with custom properties turned on Check it in Unity or any FBX tool that isn't Blender to see that the property exists and isn't animated. Create a new file and import the fbx back in making sure custom properties are checked on in the import settings. Select the bone and go to pose mode and see that there are no custom properties on the bone. The test file has animated properties on the armature and a single bone in pose mode and a cube and all 3 have been animated.
Brad Clark added the
Priority
Normal
Type
Report
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Needs Triage
labels 2023-06-06 22:16:29 +02:00
Author
Member

closing and moving to the addon area blender/blender-addons#104677

closing and moving to the addon area https://projects.blender.org/blender/blender-addons/issues/104677
Blender Bot added
Status
Archived
and removed
Status
Needs Triage
labels 2023-06-06 22:35:46 +02:00
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Reference: blender/blender#108680
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