Geometry Nodes: Extrude Mesh node set to "Vertices" crashes Blender when appended into another file #108817

Closed
opened 2023-06-09 18:43:06 +02:00 by Daniel Vesterbæk Jensen · 3 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 531.61

Also tested on another workstation with same result.

Blender Version
Broken: version: 3.6.0 Beta, branch: blender-v3.6-release, commit date: 2023-05-26 07:03, hash: e2a75814ac9f (tested in the daily build of 3.6.0 Beta as well, but same result)
Worked: version 3.5.1

Caused by 2a4323c2f5

Short description of error
The "Extrude Mesh" node set to "Vertices" seems to cause Blender to crash when the node is appended from another file. In my case it's a part of a geometry node system on an object, which I append. If the geometry node system is disable in the modifier stack, it appends without crashing, but causes Blender to crash when the geo nodes modifier is enabled.

Exact steps for others to reproduce the error

  1. Open a new instance of Blender (don't load any file).
  2. Append from "ExttrudeMesh.blend".
    Objects -> "Geo_Extrude".
  3. Select the "Geo_Extrude" object and go to the modifier stack.
  4. Enable the "GeometryNodes" modifier.
  5. This causes Blender to crash.

By changing the Extrude mode to "Faces" or removing the "Extrude Mesh" node before appending avoids the crash.

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 531.61 Also tested on another workstation with same result. **Blender Version** Broken: version: 3.6.0 Beta, branch: blender-v3.6-release, commit date: 2023-05-26 07:03, hash: `e2a75814ac9f` (tested in the daily build of 3.6.0 Beta as well, but same result) Worked: version 3.5.1 Caused by 2a4323c2f51f92fc1c88561cbf23004b42138ad2 **Short description of error** The "Extrude Mesh" node set to "Vertices" seems to cause Blender to crash when the node is appended from another file. In my case it's a part of a geometry node system on an object, which I append. If the geometry node system is disable in the modifier stack, it appends without crashing, but causes Blender to crash when the geo nodes modifier is enabled. **Exact steps for others to reproduce the error** 1. Open a new instance of Blender (don't load any file). 2. Append from "ExttrudeMesh.blend". Objects -> "Geo_Extrude". 3. Select the "Geo_Extrude" object and go to the modifier stack. 4. Enable the "GeometryNodes" modifier. 5. This causes Blender to crash. By changing the Extrude mode to "Faces" or removing the "Extrude Mesh" node before appending avoids the crash.
Daniel Vesterbæk Jensen added the
Type
Report
Status
Needs Triage
Severity
Normal
labels 2023-06-09 18:43:07 +02:00
Iliya Katushenock changed title from "Extrude Mesh" node set to "Vertices" crashes Blender when appended into another file to Geometry Nodes: Extrude Mesh node set to "Vertices" crashes Blender when appended into another file 2023-06-09 19:19:25 +02:00

Hi, if i open this file and just enable modifier, blender will be actually crash. As i can see, this caused by missing internal an edge attribute. But may be i sat on the tail of another bug.

Hi, if i open this file and just enable modifier, blender will be actually crash. As i can see, this caused by missing internal an edge attribute. But may be i sat on the tail of another bug.
Member

Caused by 2a4323c2f5

CC @HooglyBoogly

Caused by 2a4323c2f51f92fc1c88561cbf23004b42138ad2 CC @HooglyBoogly
Philipp Oeser added
Severity
High
and removed
Severity
Normal
labels 2023-06-12 09:39:48 +02:00

Oh, this actually caused by non-existed edge attribute to resize.

Oh, this actually caused by non-existed edge attribute to resize.
Blender Bot added
Status
Resolved
and removed
Status
Confirmed
labels 2023-06-12 13:56:31 +02:00
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Reference: blender/blender#108817
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