Geometry Nodes: Extrude Mesh node set to "Vertices" crashes Blender when appended into another file #108817
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Reference: blender/blender#108817
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 531.61
Also tested on another workstation with same result.
Blender Version
Broken: version: 3.6.0 Beta, branch: blender-v3.6-release, commit date: 2023-05-26 07:03, hash:
e2a75814ac9f
(tested in the daily build of 3.6.0 Beta as well, but same result)Worked: version 3.5.1
Caused by
2a4323c2f5
Short description of error
The "Extrude Mesh" node set to "Vertices" seems to cause Blender to crash when the node is appended from another file. In my case it's a part of a geometry node system on an object, which I append. If the geometry node system is disable in the modifier stack, it appends without crashing, but causes Blender to crash when the geo nodes modifier is enabled.
Exact steps for others to reproduce the error
Objects -> "Geo_Extrude".
By changing the Extrude mode to "Faces" or removing the "Extrude Mesh" node before appending avoids the crash.
"Extrude Mesh" node set to "Vertices" crashes Blender when appended into another fileto Geometry Nodes: Extrude Mesh node set to "Vertices" crashes Blender when appended into another fileHi, if i open this file and just enable modifier, blender will be actually crash. As i can see, this caused by missing internal an edge attribute. But may be i sat on the tail of another bug.
Caused by
2a4323c2f5
CC @HooglyBoogly
Oh, this actually caused by non-existed edge attribute to resize.