Curve to Mesh node creates wrong face orientation with cyclic profile curve #108848
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Reference: blender/blender#108848
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System Information
Operating system: Linux-6.1.26-x86_64-with-glibc2.37 64 Bits
Graphics card: AMD Radeon RX 6800 XT (navi21, LLVM 15.0.7, DRM 3.49, 6.1.26) AMD 4.6 (Core Profile) Mesa 23.0.3
Blender Version
Broken: version: 3.5.1, branch: Unknown, commit date: Unknown Unknown, hash:
Unknown
Worked:
Short description of error
The
Curve to Mesh
geometry node creates incorrect face orientation when using a cyclicProfile Curve
. This bug only happens with cyclic profile curves, non-cyclic profile curves work correctly.Inside of the attached
.blend
file there are two identical curves. The left curve uses the curveBevel
option. The right curve uses theCurve to Mesh
geometry node.They should produce the same results, but they don't.
The
Profile
curve is just a standardAdd
->Curve
->Circle
.Exact steps for others to reproduce the error
.blend
file.I was able to reproduce this bug even with a non-cyclic profile. Both the face orientation and rotation of the profile is wrong:
Non-Cyclic Curve to Mesh.blend
file.In addition to that, the
Fill Caps
option works with theBevel
curve, but it does not work with theCurve to Mesh
node.Okay, I figured out what the problem is. When the
Curve to Mesh
node reads theProfile Curve
, it's reading it upside down.So if I add a
Transform Geometry
node to flip theProfile Curve
upside down, then everything now works correctly (see the attached image).Hopefully this should be an easy fix for Blender to make.
I'm on version 4.0.2 and this is still happening.
Flipping the
Profile Curve
upside down still works as a temporary fix.