Regression: Modifiers: Crash when adding Weighted Normal to large mesh #108867
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Reference: blender/blender#108867
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System Information
Operating system: Arch Linux
Graphics card: AMD ATI Radeon 680M
Blender Version
Broken:
d79524e309
(3.6 release at the time of writing),da43c42e40
(earliest 3.6 from Builder that crashes)Worked: 3.4, 3.6 Alpha (
521e79b869
,bb51cdedb7
), 4.0 (b7b2e08dcb
seems to be working)Short description of error
Blender crashes instantly when adding WeightedNormal to a mesh.
Below I am appending a
gdb
backtrace on aRelWithDebugInfo
build:The
/tmp/crash_potencial.crash.txt
:Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
The file provided was created in the following way:
After attempting step 5, Blender should crash. If it miraculously survived, you can toggle the Weighted Normals modifier rapidly in great succession and that should invoke the crash as well.
The file provided (
crash_potencial.blend
) was created using the steps above without the last step.SEGFAULT when adding WeightedNormal modifierto Modifiers: Crash when adding Weighted Normal to large meshUnable to reproduce in: old 3.4, 3.5, last 3.4, 3.6, 4.0, 4.0 debug. Both by steps and using example file.
May I ask which OS have you tested it on? I've gone around and asked a few people with different OS and setups to test this:
My 3/
I just built latest
main
on Linux w/ASAN here and could also not reproduce the issue; either from scratch or with your file. I tried toggling the Weighted Normal modifier off/on for quite a bit but still nothing :-/Can you try the
blender-v3.6-release
branch? The 4.0 doesn't seem to have this issue in my testing as well.Indeed. Can confirm now as I missed the fact that this was really only a 3.6 issue.
Probably it's regression?
Git bisect wants to blame
17d161f565
but I could not find a related fix that would explain whymain
seems ok.CC @HooglyBoogly
Modifiers: Crash when adding Weighted Normal to large meshto Regression: Modifiers: Crash when adding Weighted Normal to large meshFixed by
4834b301f0
. I forgot to commit that one to 3.6 as well, it was already in main.