Regression: Modifiers: Crash when adding Weighted Normal to large mesh #108867

Closed
opened 2023-06-11 21:13:58 +02:00 by Pavel Duong · 9 comments

System Information
Operating system: Arch Linux
Graphics card: AMD ATI Radeon 680M

Blender Version
Broken: d79524e309 (3.6 release at the time of writing), da43c42e40 (earliest 3.6 from Builder that crashes)
Worked: 3.4, 3.6 Alpha (521e79b869, bb51cdedb7), 4.0 (b7b2e08dcb seems to be working)

Short description of error

Blender crashes instantly when adding WeightedNormal to a mesh.

Below I am appending a gdb backtrace on a RelWithDebugInfo build:

Thread 1 "blender-target" received signal SIGSEGV, Segmentation fault.
apply_weights_vertex_normal (wnmd=wnmd@entry=0x7fff88e9da88, wn_data=wn_data@entry=0x7fffffffc990)
    at /home/vignette/Git/blender-build-env/blender/source/blender/blenlib/BLI_array.hh:191
191       T &operator[](int64_t index)
(gdb) bt
#0  apply_weights_vertex_normal (wnmd=wnmd@entry=0x7fff88e9da88, wn_data=wn_data@entry=0x7fffffffc990)
    at /home/vignette/Git/blender-build-env/blender/source/blender/blenlib/BLI_array.hh:191
#1  0x000000000128e0aa in wn_face_area (wn_data=0x7fffffffc990, wnmd=0x7fff88e9da88)
    at /home/vignette/Git/blender-build-env/blender/source/blender/modifiers/intern/MOD_weighted_normal.cc:405
#2  modifyMesh (md=0x7fff88e9da88, ctx=<optimized out>, mesh=<optimized out>)
    at /home/vignette/Git/blender-build-env/blender/source/blender/modifiers/intern/MOD_weighted_normal.cc:578
#3  0x0000000000d3b8aa in mesh_calc_modifiers (depsgraph=depsgraph@entry=0x7fffa4246c08, scene=0x7fffdea8a008, ob=ob@entry=0x7fff980bbe08, 
    use_deform=use_deform@entry=true, need_mapping=false, dataMask=dataMask@entry=0x7fffffffd2f0, use_cache=true, allow_shared_mesh=true, 
    r_deform=0x7fffffffd288, r_final=0x7fffffffd280, r_geometry_set=0x7fffffffd290)
    at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/DerivedMesh.cc:875
#4  0x0000000000d3c2ec in mesh_build_data (depsgraph=0x7fffa4246c08, scene=<optimized out>, ob=0x7fff980bbe08, dataMask=0x7fffffffd2f0, 
    need_mapping=<optimized out>) at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/DerivedMesh.cc:1461
#5  0x0000000000d3c517 in makeDerivedMesh (depsgraph=0x7fffa4246c08, scene=0x7fffdea8a008, ob=0x7fff980bbe08, dataMask=<optimized out>)
    at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/DerivedMesh.cc:1642
#6  0x00000000009cb7eb in BKE_object_handle_data_update (depsgraph=depsgraph@entry=0x7fffa4246c08, scene=scene@entry=0x7fffdea8a008, 
    ob=ob@entry=0x7fff980bbe08) at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/object_update.cc:162
#7  0x00000000009cbd2e in BKE_object_eval_uber_data (depsgraph=0x7fffa4246c08, scene=0x7fffdea8a008, ob=0x7fff980bbe08)
    at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/object_update.cc:328
#8  0x00000000010a3a11 in std::function<void (Depsgraph*)>::operator()(Depsgraph*) const (__args#0=<optimized out>, this=0x7fffde9fdac0)
    at /usr/lib/gcc/x86_64-pc-linux-gnu/12.3.0/include/c++/bits/std_function.h:591
#9  blender::deg::(anonymous namespace)::evaluate_node (operation_node=operation_node@entry=0x7fffde9fda08, state=0x7fffffffd650)
    at /home/vignette/Git/blender-build-env/blender/source/blender/depsgraph/intern/eval/deg_eval.cc:101
#10 0x00000000010a3c4b in blender::deg::(anonymous namespace)::deg_task_run_func (pool=<optimized out>, taskdata=0x7fffde9fda08)
    at /home/vignette/Git/blender-build-env/blender/source/blender/depsgraph/intern/eval/deg_eval.cc:118
#11 0x00000000084b919d in tbb::internal::function_task<Task>::execute (this=<optimized out>)
    at /home/vignette/Git/blender-build-env/lib/linux_x86_64_glibc_228/tbb/include/tbb/task.h:1059
#12 0x00007ffff7f52b45 in tbb::internal::custom_scheduler<tbb::internal::IntelSchedulerTraits>::process_bypass_loop(tbb::internal::context_guard_helper<false>&, tbb::task*, long) () from /home/vignette/Git/blender-build-env/build/bin/lib/libtbb.so.2
#13 0x00007ffff7f52e78 in tbb::internal::custom_scheduler<tbb::internal::IntelSchedulerTraits>::local_wait_for_all(tbb::task&, tbb::task*) ()
   from /home/vignette/Git/blender-build-env/build/bin/lib/libtbb.so.2
#14 0x00000000084b8f48 in tbb::task::wait_for_all (this=<optimized out>)
    at /home/vignette/Git/blender-build-env/lib/linux_x86_64_glibc_228/tbb/include/tbb/task.h:820
#15 tbb::internal::task_group_base::wait (this=0x7fff88e770c0)
    at /home/vignette/Git/blender-build-env/lib/linux_x86_64_glibc_228/tbb/include/tbb/task_group.h:168
#16 tbb_task_pool_work_and_wait (pool=0x7fff88e77088) at /home/vignette/Git/blender-build-env/blender/source/blender/blenlib/intern/task_pool.cc:237
#17 BLI_task_pool_work_and_wait (pool=0x7fff88e77088) at /home/vignette/Git/blender-build-env/blender/source/blender/blenlib/intern/task_pool.cc:470
#18 0x00000000010a3ba6 in blender::deg::(anonymous namespace)::evaluate_graph_threaded_stage (state=state@entry=0x7fffffffd650, task_pool=<optimized out>, 
    task_pool@entry=0x7fff88e77088, stage=stage@entry=blender::deg::(anonymous namespace)::EvaluationStage::THREADED_EVALUATION)
    at /home/vignette/Git/blender-build-env/blender/source/blender/depsgraph/intern/eval/deg_eval.cc:323
#19 0x00000000010a3e2c in blender::deg::deg_evaluate_on_refresh (graph=0x7fffa4246c08)
    at /home/vignette/Git/blender-build-env/blender/source/blender/depsgraph/intern/eval/deg_eval.cc:445
#20 0x0000000000a2729c in scene_graph_update_tagged (depsgraph=0x7fffa4246c08, bmain=0x7fff9809de08, only_if_tagged=<optimized out>)
    at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/scene.cc:2709
#21 0x0000000000ef5c13 in wm_event_do_depsgraph (C=C@entry=0x7fffea7f5388, is_after_open_file=is_after_open_file@entry=false)
    at /home/vignette/Git/blender-build-env/blender/source/blender/windowmanager/intern/wm_event_system.cc:471
#22 0x0000000000ef5d67 in wm_event_do_refresh_wm_and_depsgraph (C=0x7fffea7f5388)
    at /home/vignette/Git/blender-build-env/blender/source/blender/windowmanager/intern/wm_event_system.cc:493
#23 0x0000000000efe6fb in wm_event_do_notifiers (C=0x7fffea7f5388)
    at /home/vignette/Git/blender-build-env/blender/source/blender/windowmanager/intern/wm_event_system.cc:716
#24 0x0000000000eefde8 in WM_main (C=C@entry=0x7fffea7f5388) at /home/vignette/Git/blender-build-env/blender/source/blender/windowmanager/intern/wm.c:649
#25 0x0000000000709026 in main (argc=2, argv=0x7fffffffda38) at /home/vignette/Git/blender-build-env/blender/source/creator/creator.c:583

The /tmp/crash_potencial.crash.txt:

# Blender 3.6.0, Commit date: 2023-06-10 13:37, Hash d79524e3098e
Saved "crash_potencial.blend"  # Info
bpy.ops.object.modifier_add(type='WEIGHTED_NORMAL')  # Operator
bpy.context.object.modifiers["WeightedNormal"].show_viewport = False  # Property
bpy.context.object.modifiers["WeightedNormal"].show_viewport = True  # Property

# backtrace

# Python backtrace

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

The file provided was created in the following way:

  1. Create a cube
  2. Subsurf it a lot (for me it had 196k faces)
  3. Enable 'Auto Smooth' on it
  4. Add Solidify modifier
  5. Add Weighted Normals modifier

After attempting step 5, Blender should crash. If it miraculously survived, you can toggle the Weighted Normals modifier rapidly in great succession and that should invoke the crash as well.

The file provided (crash_potencial.blend) was created using the steps above without the last step.

**System Information** Operating system: Arch Linux Graphics card: AMD ATI Radeon 680M **Blender Version** Broken: d79524e3098e (3.6 release at the time of writing), da43c42e40b5 (earliest 3.6 from Builder that crashes) Worked: 3.4, 3.6 Alpha (521e79b86912, bb51cdedb7dd), 4.0 (b7b2e08dcb45 seems to be working) **Short description of error** Blender crashes instantly when adding WeightedNormal to a mesh. Below I am appending a `gdb` backtrace on a `RelWithDebugInfo` build: ```gdb Thread 1 "blender-target" received signal SIGSEGV, Segmentation fault. apply_weights_vertex_normal (wnmd=wnmd@entry=0x7fff88e9da88, wn_data=wn_data@entry=0x7fffffffc990) at /home/vignette/Git/blender-build-env/blender/source/blender/blenlib/BLI_array.hh:191 191 T &operator[](int64_t index) (gdb) bt #0 apply_weights_vertex_normal (wnmd=wnmd@entry=0x7fff88e9da88, wn_data=wn_data@entry=0x7fffffffc990) at /home/vignette/Git/blender-build-env/blender/source/blender/blenlib/BLI_array.hh:191 #1 0x000000000128e0aa in wn_face_area (wn_data=0x7fffffffc990, wnmd=0x7fff88e9da88) at /home/vignette/Git/blender-build-env/blender/source/blender/modifiers/intern/MOD_weighted_normal.cc:405 #2 modifyMesh (md=0x7fff88e9da88, ctx=<optimized out>, mesh=<optimized out>) at /home/vignette/Git/blender-build-env/blender/source/blender/modifiers/intern/MOD_weighted_normal.cc:578 #3 0x0000000000d3b8aa in mesh_calc_modifiers (depsgraph=depsgraph@entry=0x7fffa4246c08, scene=0x7fffdea8a008, ob=ob@entry=0x7fff980bbe08, use_deform=use_deform@entry=true, need_mapping=false, dataMask=dataMask@entry=0x7fffffffd2f0, use_cache=true, allow_shared_mesh=true, r_deform=0x7fffffffd288, r_final=0x7fffffffd280, r_geometry_set=0x7fffffffd290) at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/DerivedMesh.cc:875 #4 0x0000000000d3c2ec in mesh_build_data (depsgraph=0x7fffa4246c08, scene=<optimized out>, ob=0x7fff980bbe08, dataMask=0x7fffffffd2f0, need_mapping=<optimized out>) at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/DerivedMesh.cc:1461 #5 0x0000000000d3c517 in makeDerivedMesh (depsgraph=0x7fffa4246c08, scene=0x7fffdea8a008, ob=0x7fff980bbe08, dataMask=<optimized out>) at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/DerivedMesh.cc:1642 #6 0x00000000009cb7eb in BKE_object_handle_data_update (depsgraph=depsgraph@entry=0x7fffa4246c08, scene=scene@entry=0x7fffdea8a008, ob=ob@entry=0x7fff980bbe08) at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/object_update.cc:162 #7 0x00000000009cbd2e in BKE_object_eval_uber_data (depsgraph=0x7fffa4246c08, scene=0x7fffdea8a008, ob=0x7fff980bbe08) at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/object_update.cc:328 #8 0x00000000010a3a11 in std::function<void (Depsgraph*)>::operator()(Depsgraph*) const (__args#0=<optimized out>, this=0x7fffde9fdac0) at /usr/lib/gcc/x86_64-pc-linux-gnu/12.3.0/include/c++/bits/std_function.h:591 #9 blender::deg::(anonymous namespace)::evaluate_node (operation_node=operation_node@entry=0x7fffde9fda08, state=0x7fffffffd650) at /home/vignette/Git/blender-build-env/blender/source/blender/depsgraph/intern/eval/deg_eval.cc:101 #10 0x00000000010a3c4b in blender::deg::(anonymous namespace)::deg_task_run_func (pool=<optimized out>, taskdata=0x7fffde9fda08) at /home/vignette/Git/blender-build-env/blender/source/blender/depsgraph/intern/eval/deg_eval.cc:118 #11 0x00000000084b919d in tbb::internal::function_task<Task>::execute (this=<optimized out>) at /home/vignette/Git/blender-build-env/lib/linux_x86_64_glibc_228/tbb/include/tbb/task.h:1059 #12 0x00007ffff7f52b45 in tbb::internal::custom_scheduler<tbb::internal::IntelSchedulerTraits>::process_bypass_loop(tbb::internal::context_guard_helper<false>&, tbb::task*, long) () from /home/vignette/Git/blender-build-env/build/bin/lib/libtbb.so.2 #13 0x00007ffff7f52e78 in tbb::internal::custom_scheduler<tbb::internal::IntelSchedulerTraits>::local_wait_for_all(tbb::task&, tbb::task*) () from /home/vignette/Git/blender-build-env/build/bin/lib/libtbb.so.2 #14 0x00000000084b8f48 in tbb::task::wait_for_all (this=<optimized out>) at /home/vignette/Git/blender-build-env/lib/linux_x86_64_glibc_228/tbb/include/tbb/task.h:820 #15 tbb::internal::task_group_base::wait (this=0x7fff88e770c0) at /home/vignette/Git/blender-build-env/lib/linux_x86_64_glibc_228/tbb/include/tbb/task_group.h:168 #16 tbb_task_pool_work_and_wait (pool=0x7fff88e77088) at /home/vignette/Git/blender-build-env/blender/source/blender/blenlib/intern/task_pool.cc:237 #17 BLI_task_pool_work_and_wait (pool=0x7fff88e77088) at /home/vignette/Git/blender-build-env/blender/source/blender/blenlib/intern/task_pool.cc:470 #18 0x00000000010a3ba6 in blender::deg::(anonymous namespace)::evaluate_graph_threaded_stage (state=state@entry=0x7fffffffd650, task_pool=<optimized out>, task_pool@entry=0x7fff88e77088, stage=stage@entry=blender::deg::(anonymous namespace)::EvaluationStage::THREADED_EVALUATION) at /home/vignette/Git/blender-build-env/blender/source/blender/depsgraph/intern/eval/deg_eval.cc:323 #19 0x00000000010a3e2c in blender::deg::deg_evaluate_on_refresh (graph=0x7fffa4246c08) at /home/vignette/Git/blender-build-env/blender/source/blender/depsgraph/intern/eval/deg_eval.cc:445 #20 0x0000000000a2729c in scene_graph_update_tagged (depsgraph=0x7fffa4246c08, bmain=0x7fff9809de08, only_if_tagged=<optimized out>) at /home/vignette/Git/blender-build-env/blender/source/blender/blenkernel/intern/scene.cc:2709 #21 0x0000000000ef5c13 in wm_event_do_depsgraph (C=C@entry=0x7fffea7f5388, is_after_open_file=is_after_open_file@entry=false) at /home/vignette/Git/blender-build-env/blender/source/blender/windowmanager/intern/wm_event_system.cc:471 #22 0x0000000000ef5d67 in wm_event_do_refresh_wm_and_depsgraph (C=0x7fffea7f5388) at /home/vignette/Git/blender-build-env/blender/source/blender/windowmanager/intern/wm_event_system.cc:493 #23 0x0000000000efe6fb in wm_event_do_notifiers (C=0x7fffea7f5388) at /home/vignette/Git/blender-build-env/blender/source/blender/windowmanager/intern/wm_event_system.cc:716 #24 0x0000000000eefde8 in WM_main (C=C@entry=0x7fffea7f5388) at /home/vignette/Git/blender-build-env/blender/source/blender/windowmanager/intern/wm.c:649 #25 0x0000000000709026 in main (argc=2, argv=0x7fffffffda38) at /home/vignette/Git/blender-build-env/blender/source/creator/creator.c:583 ``` The `/tmp/crash_potencial.crash.txt`: ``` # Blender 3.6.0, Commit date: 2023-06-10 13:37, Hash d79524e3098e Saved "crash_potencial.blend" # Info bpy.ops.object.modifier_add(type='WEIGHTED_NORMAL') # Operator bpy.context.object.modifiers["WeightedNormal"].show_viewport = False # Property bpy.context.object.modifiers["WeightedNormal"].show_viewport = True # Property # backtrace # Python backtrace ``` **Exact steps for others to reproduce the error** Based on the default startup or an attached .blend file (as simple as possible). The file provided was created in the following way: 1. Create a cube 2. Subsurf it a lot (for me it had 196k faces) 3. Enable 'Auto Smooth' on it 4. Add Solidify modifier 5. Add Weighted Normals modifier After attempting step 5, Blender should crash. If it miraculously survived, you can toggle the Weighted Normals modifier rapidly in great succession and that should invoke the crash as well. The file provided (`crash_potencial.blend`) was created using the steps above without the last step.
Pavel Duong added the
Type
Report
Status
Needs Triage
Severity
Normal
labels 2023-06-11 21:13:58 +02:00
Iliya Katushenock changed title from SEGFAULT when adding WeightedNormal modifier to Modifiers: Crash when adding Weighted Normal to large mesh 2023-06-11 21:37:19 +02:00
Iliya Katushenock added the
Interest
Modeling
Interest
Modifiers
labels 2023-06-11 21:37:27 +02:00

Unable to reproduce in: old 3.4, 3.5, last 3.4, 3.6, 4.0, 4.0 debug. Both by steps and using example file.

Unable to reproduce in: old 3.4, 3.5, last 3.4, 3.6, 4.0, 4.0 debug. Both by steps and using example file.
Author

Unable to reproduce in: old 3.4, 3.5, last 3.4, 3.6, 4.0, 4.0 debug. Both by steps and using example file.

May I ask which OS have you tested it on? I've gone around and asked a few people with different OS and setups to test this:

  1. Crashed on a different Arch Linux setup
  2. Didn't crash on Mac M2 Air
  3. Didn't crash on Windows 11 (22H2 22621.1702)
  4. Didn't crash on Wine
> Unable to reproduce in: old 3.4, 3.5, last 3.4, 3.6, 4.0, 4.0 debug. Both by steps and using example file. May I ask which OS have you tested it on? I've gone around and asked a few people with different OS and setups to test this: 1. Crashed on a different Arch Linux setup 2. Didn't crash on Mac M2 Air 3. Didn't crash on Windows 11 (22H2 22621.1702) 4. Didn't crash on Wine

My 3/

My 3/
Iliya Katushenock added the
Platform
Linux
label 2023-06-11 22:29:03 +02:00

I just built latest main on Linux w/ASAN here and could also not reproduce the issue; either from scratch or with your file. I tried toggling the Weighted Normal modifier off/on for quite a bit but still nothing :-/

I just built latest `main` on Linux w/ASAN here and could also not reproduce the issue; either from scratch or with your file. I tried toggling the Weighted Normal modifier off/on for quite a bit but still nothing :-/
Author

I just built latest main on Linux w/ASAN here and could also not reproduce the issue; either from scratch or with your file. I tried toggling the Weighted Normal modifier off/on for quite a bit but still nothing :-/

Can you try the blender-v3.6-release branch? The 4.0 doesn't seem to have this issue in my testing as well.

> I just built latest `main` on Linux w/ASAN here and could also not reproduce the issue; either from scratch or with your file. I tried toggling the Weighted Normal modifier off/on for quite a bit but still nothing :-/ Can you try the `blender-v3.6-release` branch? The 4.0 doesn't seem to have this issue in my testing as well.

Indeed. Can confirm now as I missed the fact that this was really only a 3.6 issue.

Indeed. Can confirm now as I missed the fact that this was really only a 3.6 issue.
Jesse Yurkovich added
Module
Modeling
Status
Confirmed
and removed
Status
Needs Triage
labels 2023-06-11 23:42:13 +02:00
Iliya Katushenock added this to the 3.6 LTS milestone 2023-06-11 23:47:02 +02:00

Probably it's regression?

Probably it's regression?

Git bisect wants to blame 17d161f565 but I could not find a related fix that would explain why main seems ok.
CC @HooglyBoogly

Git bisect wants to blame 17d161f56537d424d369a1dcf4c47d3976842af8 but I could not find a related fix that would explain why `main` seems ok. CC @HooglyBoogly
Jesse Yurkovich added
Severity
High
and removed
Severity
Normal
labels 2023-06-12 04:30:05 +02:00
Hans Goudey self-assigned this 2023-06-12 04:46:25 +02:00
Iliya Katushenock changed title from Modifiers: Crash when adding Weighted Normal to large mesh to Regression: Modifiers: Crash when adding Weighted Normal to large mesh 2023-06-12 11:53:03 +02:00
Member

Fixed by 4834b301f0. I forgot to commit that one to 3.6 as well, it was already in main.

Fixed by 4834b301f046d3284680dd4b2d41be90aefba53f. I forgot to commit that one to 3.6 as well, it was already in main.
Hans Goudey added
Status
Resolved
Type
Bug
and removed
Status
Confirmed
Type
Report
labels 2023-06-13 17:48:22 +02:00
Blender Bot added
Status
Archived
Type
Report
and removed
Status
Resolved
Type
Bug
labels 2023-06-13 17:48:37 +02:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Code Documentation
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#108867
No description provided.