Crash on applying Transfer Data Modifier or UV Project Modifier when the object has multiple shape keys #110094

Closed
opened 2023-07-14 11:26:28 +02:00 by Arnas Karmaza · 5 comments

System Information
Operating system:
Windows 10
Graphics card:
Nvidia RTX 3090

Blender Version
Broken: 3.6.0
Worked: 3.5.0

Short description of error
Blender Crashes when applying a Data Transfer modifier to an object that has two or more shape keys. Alternatively crashes when entering edit mode after applying or removing UV layer or doing a similar adjustment to mesh data.

Exact steps for others to reproduce the error

  1. Create a new empty scene.
  2. Add plane A.
  3. Add plane B.
  4. Add two shape keys to object A.
  5. Add a transfer data modifier to object A, set object B as source.
  6. Apply modifier.

Works fine before 3.6.0, had some instances where it would apply fine but would crash immediately after I tried doing anything with the object to which I applied the modifier like going into edit mode or deleting a UV layer.

**System Information** Operating system: Windows 10 Graphics card: Nvidia RTX 3090 **Blender Version** Broken: 3.6.0 Worked: 3.5.0 **Short description of error** Blender Crashes when applying a Data Transfer modifier to an object that has two or more shape keys. Alternatively crashes when entering edit mode after applying or removing UV layer or doing a similar adjustment to mesh data. **Exact steps for others to reproduce the error** 1. Create a new empty scene. 2. Add plane A. 3. Add plane B. 4. Add two shape keys to object A. 5. Add a transfer data modifier to object A, set object B as source. 6. Apply modifier. Works fine before 3.6.0, had some instances where it would apply fine but would crash immediately after I tried doing anything with the object to which I applied the modifier like going into edit mode or deleting a UV layer.
Arnas Karmaza added the
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labels 2023-07-14 11:26:28 +02:00
Iliya Katushenock added the
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labels 2023-07-14 11:29:47 +02:00
Member

Hi, thanks for the report. It seems crash is fixed already in 4.0
Can you confirm?: https://builder.blender.org/download/daily/

Hi, thanks for the report. It seems crash is fixed already in 4.0 Can you confirm?: https://builder.blender.org/download/daily/
Pratik Borhade added
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Needs Information from User
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labels 2023-07-17 04:48:07 +02:00
Author

I tried it on some 4.0 version I had laying around initially it was crashing, but trying it on the latest at the moment seems to be working as expected, no crashes. Is there any plan to backport this? Thanks!

I tried it on some 4.0 version I had laying around initially it was crashing, but trying it on the latest at the moment seems to be working as expected, no crashes. Is there any plan to backport this? Thanks!
Member

Thanks.

Is there any plan to backport this?

Yes, will find the commit for backporting.

Thanks. > Is there any plan to backport this? Yes, will find the commit for backporting.
Author

Awesome! Thank you!

Awesome! Thank you!
Member

Fix has been backported already to 3.6LTS, see: #109796 (comment)
Feel free to reopen if crash persists in 3.6.1, closing.

Fix has been backported already to 3.6LTS, see: https://projects.blender.org/blender/blender/issues/109796#issuecomment-974651 Feel free to reopen if crash persists in 3.6.1, closing.
Blender Bot added
Status
Archived
and removed
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Needs Information from User
labels 2023-07-17 09:16:35 +02:00
Pratik Borhade added
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Duplicate
and removed
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Archived
labels 2023-07-17 09:19:34 +02:00
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Reference: blender/blender#110094
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