Moving/grabbing depends on the pivot point when it should not #110167

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opened 2023-07-16 13:34:01 +02:00 by Max Mustermann · 9 comments

This bug was originally noticed when moving the 3D cursor, but over the course of this issue it turned out to be a bigger problem with moving and grabbing in general. The following text is from when it was reported as just a bug with moving the 3D-Cursor:

System Information
Operating system: Fedora Linux (Wayland)
Graphics card: AMD

Blender Version
Broken: at least from 2.93 to 4.0 all broken
Worked: never?

Short description of error
When moving the 3D cursor, it's moved distance is multiplied by some value depending on the view orientation.

Exact steps for others to reproduce the error

  • Move the default cube and rotate the viewport orientation
  • Select Active Element as the Transform Pivot Point
  • Move the 3D-Cursor with shift+RMB
# This bug was originally noticed when moving the 3D cursor, but over the course of this issue it turned out to be a bigger problem with moving and grabbing in general. The following text is from when it was reported as just a bug with moving the 3D-Cursor: **System Information** Operating system: Fedora Linux (Wayland) Graphics card: AMD **Blender Version** Broken: at least from 2.93 to 4.0 all broken Worked: never? **Short description of error** When moving the 3D cursor, it's moved distance is multiplied by some value depending on the view orientation. **Exact steps for others to reproduce the error** - Move the default cube and rotate the viewport orientation - Select Active Element as the Transform Pivot Point - Move the 3D-Cursor with shift+RMB
5.5 MiB
Max Mustermann added the
Type
Report
Status
Needs Triage
Priority
Normal
labels 2023-07-16 13:34:02 +02:00
YimingWu changed title from 3D cursor sometimes moves too much or too little to 3D cursor doesn't precisely follow mouse pointer sometimes 2023-07-17 04:45:00 +02:00
Member

Looks interesting. Does this only happen at very close-up zoom levels? Or it happens at normal scale as well?

Looks interesting. Does this only happen at very close-up zoom levels? Or it happens at normal scale as well?
Member

Unable to confirm in 3.6
Could be a linux/wayland only issue?

**System Information**
Operating system: Windows-10-10.0.22000-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 532.03
  • I don't know how to reproduce this in a new blend file
  • Does this only happen at very close-up zoom levels? Or it happens at normal scale as well?

Will change the status for now.

Unable to confirm in 3.6 Could be a linux/wayland only issue? ``` **System Information** Operating system: Windows-10-10.0.22000-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 532.03 ``` > - I don't know how to reproduce this in a new blend file > - Does this only happen at very close-up zoom levels? Or it happens at normal scale as well? Will change the status for now.
Pratik Borhade added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-07-17 05:05:51 +02:00
Author

It happens on all scale levels, and I found a way to reproduce it.

It happens on all scale levels, and I found a way to reproduce it.
Max Mustermann changed title from 3D cursor doesn't precisely follow mouse pointer sometimes to 3D cursor doesn't precisely follow mouse pointer when Transform Pivot Point is Active Element 2023-07-20 01:08:58 +02:00
Member

Can confirm then. Thanks for investigating. Indeed when Transform Pivot Point is Active Element, the 3d cursor will not precisely follow, however the position is always correct at the mouse down position.

Tested all the way from 2.93 to 4.0, all broken.

Can confirm then. Thanks for investigating. Indeed when Transform Pivot Point is Active Element, the 3d cursor will not precisely follow, however the position is always correct at the mouse down position. Tested all the way from 2.93 to 4.0, all broken.
Author

Is this related? When Transform Pivot Point is 3D Cursor, grabbed vertices move like the 3D Cursor moves in this issue.

Maybe this is a grabbing + Transform Pivot Point related issue.

Is this related? When Transform Pivot Point is 3D Cursor, grabbed vertices move like the 3D Cursor moves in this issue. <video src="/attachments/2ef249d3-e57b-4b73-8838-4730a5a816bd" title="grabbing-influence.mkv" controls></video> Maybe this is a grabbing + Transform Pivot Point related issue.
Author

I think it is. The bug seems to depend on the screen distance to the pivot point.

I think the intentional behavior for this was to have the sensitivity of scale and rotate operations based on the distance of the pivot point.

But it doesn't make sense with grabbing, as grabbing is not a pivot based transform operation. Having the transform pivot point not affect grabbing should fix both, the 3D cursor issue and the modeling issue, if I am correct.

I think it is. The bug seems to depend on the screen distance to the pivot point. <video src="/attachments/34e4b996-6ea0-46ae-9b15-aeee54abaf87" title="screen_distance.mkv" controls></video> I think the intentional behavior for this was to have the sensitivity of `scale` and `rotate` operations based on the distance of the pivot point. <video src="/attachments/9fb4b1f0-ef09-46ef-8c46-b51278180550" title="sensitivity.mkv" controls></video> But it doesn't make sense with grabbing, as grabbing is not a pivot based transform operation. Having the transform pivot point not affect grabbing should fix both, the 3D cursor issue and the modeling issue, if I am correct.
Author

This opens a UI question about where to draw the gizmo for the Move tool.

It makes sense for the Transform gizmo to be at the pivot point because it has scale and rotate functions.
transform_tool.png

But the tool tip for Transform Pivot Point only talks about scale and rotate.
tip.png

So should the Move tool gizmo really be drawn at the pivot point?
move_tool.png

This opens a UI question about where to draw the gizmo for the `Move` tool. It makes sense for the `Transform` gizmo to be at the pivot point because it has scale and rotate functions. ![transform_tool.png](/attachments/848ef495-2e5e-408b-bbde-3bb33ddc1d49) But the tool tip for `Transform Pivot Point` only talks about scale and rotate. ![tip.png](/attachments/9113f38d-eb3b-4c45-8447-887701c170dd) So should the `Move` tool gizmo really be drawn at the pivot point? ![move_tool.png](/attachments/940d4827-b43f-48a3-b511-c76c91954d08)
Author

Is this getting anyone's attention? Moving is a pretty fundamental operation after all.

CC @ChengduLittleA

Is this getting anyone's attention? Moving is a pretty fundamental operation after all. CC @ChengduLittleA
Max Mustermann changed title from 3D cursor doesn't precisely follow mouse pointer when Transform Pivot Point is Active Element to Moving/grabbing depends on the pivot point when it should not 2024-04-26 15:32:42 +02:00
Author

@lichtwerk can you maybe re-evaluate this issue? I'm afraid it might have been lost in the noise but I think it's quite fundamental.

@lichtwerk can you maybe re-evaluate this issue? I'm afraid it might have been lost in the noise but I think it's quite fundamental.
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Reference: blender/blender#110167
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