Cube object and Cube Node don't match #110339
Exact steps for others to reproduce the error
- Open Test.blend
- Switch between Geometry Input and Cube node
I know the reason and can confirm. But I really don't think it's a bug.
This is probably because the vertex order being different from node primitive and default cube.
No, this is due to the initialization of the data vector about the objects UV coordinates.
Just found out I forgot to connect the input vector socket of the Voronoi Texture... If connected to the Object Texture Coordinate, of course the results are the same.
Guess you can close this thread.
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