Accessed thru Parsec software, with left hand mouse, some operations need a right click instead of a left click to confirm #110530

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opened 2023-07-27 12:49:49 +02:00 by yannick-bonnefoy · 12 comments

System Information
Operating system: ?
Graphics card: ?

Blender Version
Broken: version: 3.6.1 Release Candidate, branch: blender-v3.6-release, commit date: 2023-07-16 02:43, hash: edc1a09966, type: release
build date: 2023-07-16, 23:35:12

Short description of error

I m using parsec to acces to my workstation, but through parsec I have issues,

I m left hand so my left click is a right one. I notice some operations needs a right click instead of a left click to confirm. For validating a scale I need to right click, for validating a rotation too.
for grab it's ok.

Exact steps for others to reproduce the error

  • Access Blender through Parsec
  • I'mm a left hand guy I set my mouse with the master click as the right button instead of the left one,
    so everything should work with a right click instead of a left one...
  • Select an object with right click and grab, and can confirm grabbing with right click.
  • Repeat for Rotate/Scale, but have to confirm with left click.
**System Information** Operating system: ? Graphics card: ? **Blender Version** Broken: version: 3.6.1 Release Candidate, branch: blender-v3.6-release, commit date: 2023-07-16 02:43, hash: edc1a09966a7, type: release build date: 2023-07-16, 23:35:12 **Short description of error** I m using parsec to acces to my workstation, but through parsec I have issues, I m left hand so my left click is a right one. I notice some operations needs a right click instead of a left click to confirm. For validating a scale I need to right click, for validating a rotation too. for grab it's ok. **Exact steps for others to reproduce the error** - Access Blender through Parsec - I'mm a left hand guy I set my mouse with the master click as the right button instead of the left one, so everything should work with a right click instead of a left one... - Select an object with right click and grab, and can confirm grabbing with right click. - Repeat for Rotate/Scale, but have to confirm with left click.
yannick-bonnefoy added the
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labels 2023-07-27 12:49:50 +02:00

version: 3.6.1 Release Candidate, branch: blender-v3.6-release, commit date: 2023-07-16 02:43, hash: edc1a09966, type: release
build date: 2023-07-16, 23:35:12

Hi,
I m using parsec to acces to my workstation,
but thru parsec I have issues,
I m left hand so my left click is a right one.
I notice some ctrls need a right click instead of a left click. For validating a scale I need to right click, for validating a rotation too.
for grab it s ok.
It is super change.
any help plz...any ideas? I contact parsec who said that they were not able to reproduce the issue.

version: 3.6.1 Release Candidate, branch: blender-v3.6-release, commit date: 2023-07-16 02:43, hash: edc1a09966a7, type: release build date: 2023-07-16, 23:35:12 Hi, I m using parsec to acces to my workstation, but thru parsec I have issues, I m left hand so my left click is a right one. I notice some ctrls need a right click instead of a left click. For validating a scale I need to right click, for validating a rotation too. for grab it s ok. It is super change. any help plz...any ideas? I contact parsec who said that they were not able to reproduce the issue.
Contributor

@yannick-bonnefoy what is the bug? just change your shortcuts.

@yannick-bonnefoy what is the bug? just change your shortcuts.

@Gilberto.R maybe i didn t explain it properly. i m using PARSEC (and i do not have that issue when using blender localy.)

imagine i m right hand:

• to Grab an object with the object selected (selected with a left click ) you press G grab it and validate it new position with another left click

• to Scale an object you press s to scale it and validate with a left click too and the same for the rotation you press R and validate with a Left Click

i m a left hand guy I set my mouse with the master click as the right button instead of the left one....
so everything should work with a right click instead of a left one...

• to Grab an object with the object selected with a Right click you press G grab it and validate it new position with another Rightclick

• to Scale an object you press s to scale it and validate with a Right click too and the same for the rotation you press R and validate with a Right Click.

Grabbing is working properly but Scaling and Rotation do not take in count my mouse change. (left to right).

@Gilberto.R maybe i didn t explain it properly. i m using PARSEC (and i do not have that issue when using blender localy.) **imagine i m right hand:** • to **Grab** an object with the object selected (selected with a **left click** ) you press G grab it and validate it new position with another **left click** • to Scale an object you press s to scale it and validate with a **left click** too and the same for the rotation you press R and validate with a **Left Click** **i m a left hand guy** I set my mouse with the master click as the right button instead of the left one.... so everything should work with a right click instead of a left one... • to **Grab** an object with the object selected with a **Right click** you press G grab it and validate it new position with another **Rightclick** • to Scale an object you press s to scale it and validate with **a Right click** too and the same for the rotation you press R and validate with a **Right Click**. Grabbing is working properly but Scaling and Rotation do not take in count my mouse change. (left to right).
YimingWu changed title from thru parsec issue, with left hand mouse, some ctrls need a right click instead of a left click to Accessed thru Parsec software, with left hand mouse, some operations need a right click instead of a left click to confirm 2023-07-27 14:57:40 +02:00
Member

@yannick-bonnefoy From your description I believe you have the "left click select" (which in your case it's the right physical button, because you said select with right button). Maybe you could check and set it to right click select via User Preference > Keymap > Preferences > Select With Mouse Button option.

From what I can see in the key map editor, whether it's left or right click select mode, confirm seems to be always "Left Mouse" for Move/Resize/Rotate operations, not sure what's going on... 🤔

@yannick-bonnefoy From your description I believe you have the "left click select" (which in your case it's the right physical button, because you said select with right button). Maybe you could check and set it to right click select via `User Preference > Keymap > Preferences > Select With Mouse Button` option. From what I can see in the key map editor, whether it's left or right click select mode, confirm seems to be always "Left Mouse" for Move/Resize/Rotate operations, not sure what's going on... 🤔

@ChengduLittleA you're right im in "left click select"
And if i change it from left to right I have the issue reversed.

I think that the problem comes from PARSEC....
I forgot to tell you that for a proper behaviour
my local machine is primary mouse button RIGHT
my distant machine is primary mouse button LEFT (like that it is acting like a is primary mouse button RIGHT ).

like that everything is working well in photoshop windows etc....

I have the issue in blender only and for some of the functions only...this is strange.

if i change my local machine is primary button LEFT
and then the distant machine "is primary button" set to RIGHT (the distant machine is the one executing blender).

I do not have the issue @ all, but this needs the change from left to right primary button depending if i m in my parsec window or not....1000 times / day

@ChengduLittleA you're right im in "left click select" And if i change it from left to right I have the issue reversed. I think that the problem comes from PARSEC.... I forgot to tell you that for a proper behaviour my local machine is primary mouse button RIGHT my distant machine is primary mouse button LEFT (like that it is acting like a is primary mouse button RIGHT ). like that everything is working well in photoshop windows etc.... I have the issue in blender only and for some of the functions only...this is strange. if i change my local machine is primary button LEFT and then the distant machine "is primary button" set to RIGHT (the distant machine is the one executing blender). I do not have the issue @ all, but this needs the change from left to right primary button depending if i m in my parsec window or not....1000 times / day
Member

@yannick-bonnefoy For now I think maybe you would want to use a KVM thing as a temporary solution. I'll take a look at the operator code and see if there's indeed any difference in how they accept the keys.

@yannick-bonnefoy For now I think maybe you would want to use a KVM thing as a temporary solution. I'll take a look at the operator code and see if there's indeed any difference in how they accept the keys.

@ChengduLittleA thank you for investigating

@ChengduLittleA thank you for investigating
Member

To me I haven't found out any mechanism that causes this differenece in code between g/s/r. Not sure why... Without a exact setup it's probably very hard to investigate...

To me I haven't found out any mechanism that causes this differenece in code between g/s/r. Not sure why... Without a exact setup it's probably very hard to investigate...

Unfortunatly, i really don t know why, I stop to use it for now. althought my best solution was to put my local laptop as a right hand, and then the distant workstation as left hand...to fit with a normal left hand use

Unfortunatly, i really don t know why, I stop to use it for now. althought my best solution was to put my local laptop as a right hand, and then the distant workstation as left hand...to fit with a normal left hand use
Member

Hi, can you launch blender with --debug-events argument from command line on remote desktop and check which "mouse button" is shown when you confirm scale/rotate/translate operation?
For me when I change primary click to RMB, blender detects RMB as left click in debug events.
BTW, are scale and rotate operation cancelled when you press right click?
I do not have access to any remote desktop but @mano-wii has confirmed RDP bug reports before so he may able to check whether it's parsec issue or a blender or general problem when using remote desktop.

Hi, can you launch blender with `--debug-events` argument from command line on remote desktop and check which "mouse button" is shown when you confirm scale/rotate/translate operation? For me when I change primary click to RMB, blender detects RMB as left click in debug events. BTW, are scale and rotate operation cancelled when you press right click? I do not have access to any remote desktop but @mano-wii has confirmed RDP bug reports before so he may able to check whether it's parsec issue or a blender or general problem when using remote desktop.
Pratik Borhade added
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labels 2024-01-05 08:13:30 +01:00

Hi @yannick-bonnefoy,

To further investigate the issue you're experiencing, I would need some additional information. Could you please provide the following details:

  • What operating system are you using on your local machine?
  • Where did you have changed the mouse settings? control panel, system preferences...
  • What operating system is running on the remote PC?
  • Is the mouse setting also changed on the remote PC?

Additionally, just to ensure:

  • Have you made any changes to the keymap settings in Blender?

I would suggest trying to replicate the issue using the remote control software that comes with your operating system, if available.
This could help determine whether the issue is specific to Parsec or if it's a more general problem with using remote desktop software.


EDIT:
I got some info from the comments:

my distant machine is primary mouse button LEFT (like that it is acting like a is primary mouse button RIGHT ).
(...)
if i change my local machine is primary button LEFT
and then the distant machine "is primary button" set to RIGHT ... I do not have the issue @ all

Hi @yannick-bonnefoy, To further investigate the issue you're experiencing, I would need some additional information. Could you please provide the following details: - What operating system are you using on your local machine? - Where did you have changed the mouse settings? control panel, system preferences... - What operating system is running on the remote PC? - Is the mouse setting also changed on the remote PC? Additionally, just to ensure: - Have you made any changes to the keymap settings in Blender? I would suggest trying to replicate the issue using the remote control software that comes with your operating system, if available. This could help determine whether the issue is specific to Parsec or if it's a more general problem with using remote desktop software. --- EDIT: I got some info from the comments: > my distant machine is primary mouse button LEFT (like that it is acting like a is primary mouse button RIGHT ). > (...) > if i change my local machine is primary button LEFT > and then the distant machine "is primary button" set to RIGHT ... I do not have the issue @ all
Member

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.

Thanks again for the report. If the problem persists please open a new report with the required information.

No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed. Thanks again for the report. If the problem persists please open a new report with the required information.
Blender Bot added
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labels 2024-03-01 08:24:08 +01:00
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Reference: blender/blender#110530
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