Flame is transparent together with the background #110607
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Reference: blender/blender#110607
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System Information
Operating system:Widows11 home 64bit
Graphics card:12th gen intel(r) core(tm) i7-1260p 2.10 ghz
Blender Version
Broken: 3.6
Short description of error
When I used Cycles and tried to render the flame as a background transparent material in PNG format RGBA, the flame as well as the background were transparent together. Please help.
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Hi! looks like the flame is rendered correctly here both in 3.6 and 4.0 (I cleared bake and re-baked 1 frame).
The file itself opens with a baked cache path
/AppData/Local/Temp/blender_a03632/cache_fluid_4b85f272/
, could you go to your user AppData folder and check if this cache exists?About transparent backgroundto Flame is transparent together with the backgroundThanks for the reply. I just checked and the cache itself is there. When I do the background transparency, I can render it. But when I download it and open it as a PNG, the flame as well as the background is gone.
This is actually a limitation of PNG files themselves. Blender's render engines, including Cycles, output associated (premultiplied) alpha. The PNG specification states that PNG files use unassociated (non-premultiplied) alpha, and that associated (premultiplied) alpha must be converted.
https://www.w3.org/TR/png/#6AlphaRepresentation
The PNG specification says
when converting premultiplied alpha to PNG's non-premultiplied format.
https://www.w3.org/TR/png/#12Alpha-channel-creation
It is recommended to use a file format that supports associated (premultiplied), such as OpenEXR, instead.
As this is a file format limitation, and not a bug, I'll go ahead and close this report.