GP Fill tool crashes with maximum Precision (macOS, Metal) #111256

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opened 2023-08-18 11:36:22 +02:00 by Yevgeny Makarov · 0 comments

System Information
Operating system: macOS-12.6.3-x86_64-i386-64bit 64 Bits
Graphics card: Metal API AMD Radeon Pro 455 1.2

Blender Version
Broken: version: 4.0.0 Alpha, branch: main, commit date: 2023-07-30 15:51, hash: a14c747fe8e4
Worked: OpenGL

Short description of error
The Fill tool leads to crashes when Precision is set to maximum. (macOS, Metal)

Exact steps for others to reproduce the error

  • new 2D Animation
  • draw a Circle
  • select Fill tool
  • set Precision to max (8)
  • try to fill
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread ...

0 libsystem_kernel.dylib 0x7ff80c84200e __pthread_kill + 10
1 libsystem_pthread.dylib 0x7ff80c8781ff pthread_kill + 263
2 libsystem_c.dylib 0x7ff80c7c3dbe __abort + 139
3 libsystem_c.dylib 0x7ff80c7c3d33 abort + 138
4 libsystem_c.dylib 0x7ff80c7c30cb __assert_rtn + 314
5 Metal 0x7ff8152fd8a4 MTLReportFailure.cold.1 + 43
6 Metal 0x7ff8152e7c05 MTLReportFailure + 529
7 Metal 0x7ff8152e0378 _MTLMessageContextEnd + 1278
8 Metal 0x7ff815231bdf -[MTLTextureDescriptorInternal validateWithDevice:] + 3296
9 AMDMTLBronzeDriver 0x7ffa28ecc4f5 -[BronzeMtlTexture initInternalWithDevice:descriptor:] + 59
10 Blender 0x112db8230 blender::gpu::MTLTexture::ensure_baked() + 1280
11 Blender 0x112db832f blender::gpu::MTLTexture::get_metal_handle_base() + 15
12 Blender 0x112d8997f blender::gpu::MTLFrameBuffer::bake_render_pass_descriptor(bool) + 879
13 Blender 0x112d7c8c0 blender::gpu::MTLCommandBufferManager::ensure_begin_render_command_encoder(blender::gpu::MTLFrameBuffer*, bool, bool*) + 112
14 Blender 0x112d806b5 blender::gpu::MTLContext::ensure_begin_render_pass() + 325
15 Blender 0x112bdddd7 GPU_clear_color + 71
16 Blender 0x10dd4f9e8 gpencil_fill_modal + 4456
17 Blender 0x10d26677d wm_handler_operator_call(bContext*, ListBase*, wmEventHandler*, wmEvent*, PointerRNA*, char const*) + 1389
18 Blender 0x10d265551 wm_handlers_do_intern(bContext*, wmWindow*, wmEvent*, ListBase*) + 1841
19 Blender 0x10d2647e0 wm_handlers_do(bContext*, wmEvent*, ListBase*) + 48
20 Blender 0x10d263b7a wm_event_do_handlers + 2554
21 Blender 0x10d259950 WM_main + 32
22 Blender 0x10ca4a59e main + 878
23 dyld 0x12095152e start + 462

**System Information** Operating system: macOS-12.6.3-x86_64-i386-64bit 64 Bits Graphics card: Metal API AMD Radeon Pro 455 1.2 **Blender Version** Broken: version: 4.0.0 Alpha, branch: main, commit date: 2023-07-30 15:51, hash: `a14c747fe8e4` Worked: OpenGL **Short description of error** The Fill tool leads to crashes when Precision is set to maximum. (macOS, Metal) **Exact steps for others to reproduce the error** - new 2D Animation - draw a Circle - select Fill tool - set Precision to max (8) - try to fill <details> <summary>Thread 0 Crashed:: Dispatch queue: com.apple.main-thread ...</summary> 0 libsystem_kernel.dylib 0x7ff80c84200e __pthread_kill + 10 1 libsystem_pthread.dylib 0x7ff80c8781ff pthread_kill + 263 2 libsystem_c.dylib 0x7ff80c7c3dbe __abort + 139 3 libsystem_c.dylib 0x7ff80c7c3d33 abort + 138 4 libsystem_c.dylib 0x7ff80c7c30cb __assert_rtn + 314 5 Metal 0x7ff8152fd8a4 MTLReportFailure.cold.1 + 43 6 Metal 0x7ff8152e7c05 MTLReportFailure + 529 7 Metal 0x7ff8152e0378 _MTLMessageContextEnd + 1278 8 Metal 0x7ff815231bdf -[MTLTextureDescriptorInternal validateWithDevice:] + 3296 9 AMDMTLBronzeDriver 0x7ffa28ecc4f5 -[BronzeMtlTexture initInternalWithDevice:descriptor:] + 59 10 Blender 0x112db8230 blender::gpu::MTLTexture::ensure_baked() + 1280 11 Blender 0x112db832f blender::gpu::MTLTexture::get_metal_handle_base() + 15 12 Blender 0x112d8997f blender::gpu::MTLFrameBuffer::bake_render_pass_descriptor(bool) + 879 13 Blender 0x112d7c8c0 blender::gpu::MTLCommandBufferManager::ensure_begin_render_command_encoder(blender::gpu::MTLFrameBuffer*, bool, bool*) + 112 14 Blender 0x112d806b5 blender::gpu::MTLContext::ensure_begin_render_pass() + 325 15 Blender 0x112bdddd7 GPU_clear_color + 71 16 Blender 0x10dd4f9e8 gpencil_fill_modal + 4456 17 Blender 0x10d26677d wm_handler_operator_call(bContext*, ListBase*, wmEventHandler*, wmEvent*, PointerRNA*, char const*) + 1389 18 Blender 0x10d265551 wm_handlers_do_intern(bContext*, wmWindow*, wmEvent*, ListBase*) + 1841 19 Blender 0x10d2647e0 wm_handlers_do(bContext*, wmEvent*, ListBase*) + 48 20 Blender 0x10d263b7a wm_event_do_handlers + 2554 21 Blender 0x10d259950 WM_main + 32 22 Blender 0x10ca4a59e main + 878 23 dyld 0x12095152e start + 462 </details>
Yevgeny Makarov added the
Type
Report
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Needs Triage
labels 2023-08-18 11:36:23 +02:00
Richard Antalik added
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Grease Pencil
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Confirmed
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Metal
and removed
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labels 2023-08-18 12:06:58 +02:00
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Reference: blender/blender#111256
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