Shape keys for surface not working - no active option #111365
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Reference: blender/blender#111365
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1650 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 497.17
Blender Version
Broken: version: 3.5.0, branch: blender-v3.5-release, commit date: 2023-03-29 02:56, hash:
1be25cfff18b
Broken: version: 3.6.0, branch: blender-v3.6-release, commit date: 2023-06-27 08:08, hash:
c7fc78b81ecb
Worked: don't know any version where this working, but last time no option for use this doing hard work
Short description of error
Shape keys for surface not working - no active option.
Exact steps for others to reproduce the error
This not working like expected as typical object have verts. See screen.
The reason that this must be or working bather is case where trying move some densely arranged mesh and when trying move by arrows from local gizmo then selection diapering for nearest curve verts, and only x,y,z shortcuts solving problem.
Have you try to go to object mode?
Yes, shape add/remove operator won't work in edit mode (and when object is linked from other file): https://projects.blender.org/blender/blender/src/branch/main/source/blender/editors/object/object_shapekey.cc#L232
It's active in object mode, but then can select the verts to separate some parts as group by shape keys, so any created shape keys name in object mode can be used in edit mode, then no sense to create for surface any shape keys.
@PratikPB2123 it's normal behavior or plan? Coz closed mind for that is not bug or issue. Soo.. I'm not understanding how to use this or it's undeveloped solution for surface in relation to normal mesh objects.
@ManBlender hi, there might be misunderstanding from our side about your bug report.
From the image and original description we assumed you're not able to add "new shape keys". This is because "surface object" is in edit mode.
Could you share more info about the issue? Maybe a short video recording will help if explaining in words is not possible.
I see.. but why user can't add in edit mode "new shape keys" and assign some points?
There is no sense to record anything, only for comparison the working case on normal mesh object, but the issue is not for this but surface. Issue need simple confirmation that this not working and assign to solve.
I removed
ob->mode != OB_MODE_EDIT
from poll function so that I can add/remove shape keys in edit mode.I noticed some problems due to this. But I'm not aware of the actual reason to exclude these operators in edit mode. @lichtwerk , any idea?
What problem you're observing with
surface
?Behavior around "new shape keys" is other for edit mode than normal object where this working and can assign to keys. Thats all regarding the comment.
@PratikPB2123 : short answer is "No", but assume the majority of shapekey-related stuff that is happening on entering editmode (bmesh conversion etc.) would have to be "refreshed" from editmode [which is probably not impossible to do, but sounds like a rather large refactor]
For which "normal object" can you "assign to keys" (what does this mean exactly btw.?) in editmode?
Coz for object is vertex group not shape keys, and normal object.. eg. Cube.. anything with vertex, not surface that is created from curves etc.
https://recordit.co/N1K7rqNXOq
I know how this should work
https://www.youtube.com/watch?v=yg3RSTV2JnQ
But I'm refering more to groups verts exactly that curves and points that creating faces not have this.. only mesh.
Sorry for the late replay, this soehow slipped through.
However, it is still unclear what this report is about (at least for me).
Are you reporting that curves dont support vertexgroups?
Yes.
Thanks for the report, but the issue reported here is a request for modified/improved behavior and not a bug in current behavior. Closing as this bug tracker is only for bugs and errors.
For user requests and feedback, please use other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests
For more information on why this isn't considered a bug, visit: https://wiki.blender.org/wiki/Reference/Not_a_bug