Crash while baking the Line Art modifier #111457
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Reference: blender/blender#111457
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System Information
Operating system: Windows 11
Graphics card: RTX 2070
Blender Version
Broken:
7c2dc5183d
Short description of error
I get regular crashes when baking Line Art modifier in relatively complicated geometries.
I can't provide my project file. I am hoping that the crash log will give insight into this bug.
Hi, thanks for the report. Have you recently made any changes on system side? OS, driver updates?
Crash has occurred in KERNELBASE.dll module. Stack trace has not many function calls to identify the actual problem.
Hi @kursadk , looks like a threading problem... Could you try:
blender.exe --debug-depsgraph-no-threads
Performance > Thread
to 1 under cycles render, and switch back to whatever render you are using and try baking line art?@PratikPB2123 I did not change anything on my system, this ism limited to the line art modifiers in the scene.
@ChengduLittleA I am getting a direct crash while opening a scene that has unbaked line art modifiers
It looks like this crashed with in geometry nodes tho,
blender::nodes::execute_geometry_nodes_on_geometry
.Could you try append/link some objects from a new file and see which one is troublesome?
Hi, not much we can do without example file, closing for now.
Feel free to reopen if you have any relevant info and .blend file to share.
There is no example file needed, because I am not using a scene or a file myself. This happens with an empty scene. See the video (which shows that Blender has an empty viewport) and the log I pasted, clearly Blender redraws when an explorer window opens, there must be a redundant GHOST call somewhere that triggers it. Please let a developer take look at it before closing it. I do not open random bugs.
@kursadk hi, guess you're mixing bug reports here (#116618)? :)
You've mentioned the crash in specific files. So without example file we won't be able to identify and fix the bug.
@ChengduLittleA himself is a line-art dev so he may able to tackle it further with example file
(And I know your bug reports are valid and very helpful in making blender more stable)
Nevermind, I commented on the wrong bug. I am really sorry about that!. This bug really needs a proper file, and please feel free to close it.