Auto-Merging keyframes in the Driver Editor has unappropriate threshold (merges keyframes that shouldnt) #112316
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Reference: blender/blender#112316
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System Information
Operating system: windows 10 & Linux ubuntu
Graphics card: GTX 1070
Blender Version
Broken: 3.6.2
Worked: unknown
See att. blendfile and pictures; moving the base of the armature in the Y direction drives the shapekey of the torus.
If you edit a driver keyframe by just slightly moving it to the right, the keyframe next to it is removed
Exact steps for others to reproduce the error
Try editing keyframes in the driver f-curve editor
Note
Drivers editor has the driver value as the x-axis (this can be arbitrary low, e.g. in the report, this was the x location [in meters] so handling quite small values where "keyframes" where ~0.01 apart
BKE_fcurve_merge_duplicate_keys
acts with a threshold ofBEZT_BINARYSEARCH_THRESH 0.01f
Can confirm, will check.
Assume
BKE_fcurve_merge_duplicate_keys
does its job here (but probably shouldnt in the context of the drivers editor)Thank you Philipp for your respons.
Is there something that I can do myself, for instance editing something in the Blender data files on my PC that has to do with "BKE_fcurve_merge_duplicate_keys" that you mention?
Sorry, accidently closed this issue
Well, for now, you can just turn this OFF
(I still think this should be OFF by default for the Drivers Editor, or we should be smarter about the threshold, for timebased fcurves this might make sense
BEZT_BINARYSEARCH_THRESH 0.01f
but for the drivers editor -- which can have arbitrary low values to handle as this report shows -- this should either be dynamic, or we should turn it OFF completely)Editing driver f-curve results in losing keyframesto Auto-Merging keyframes in the Driver Editor has unappropriate threshold (merges keyframes that shouldnt)Wow!
I convinced myself before reporting this issue that there was nothing in the UI that could switch off this behaviour!
And it is right there in front of my face!
I must be getting senile (I admit I'm turning into a rather old blender monkey) LOL
Thanks for pointing this out to me Philipp.
About auto-merging keyframes; it would make more sence to me if (when enabled) it would show an adjustable margin setting or something like that.
putting this down as a known issue. I wanted to set the default of that setting to be enabled for the Graph Editor, but disabled for the driver editor.
Turns out they are the same thing so you can't modify one without modifying the other.