Blender 3.6.3 SegFault Crash at startup on MacOS Ventura 13.5.2 #112681
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Reference: blender/blender#112681
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System Information
Operating system: MacOS Ventura 13.5.2 (22G91)
Graphics card: Intel Iris Plus Graphics 650 1536 Mo
Blender Version
Broken: 3.6.3 (3.6.3 2023-09-21)
Worked: 3.6.2
Short description of error
Crash on startup with
Segmentation fault: 11
Exact steps for others to reproduce the error
Either:
Or:
/Applications/Blender.app/Contents/MacOS/Blender
with or without option--gpu-backend
Same problem here, but with MacOS Monterey 12.6.1
I tried it on Monterey 12.6.8 and 12.7 and got the same crash.
As an aside, don't ignore the 12.7 update for Monterey if you're running 12.6.8 (or earlier versions of Monterey), as the update contains a genuinely important security fix. Monterey and Ventura both contained this vulnerability. There is active spyware and botware out there that can exploit this and some Mac users have had their systems infected as a result.
@deadpin : I assume this can be confirmed (not on MacOS myself)
Same here on macOS 13.5.2 (22G91), just as Gilles reported. Attached my crash report
I am able to reproduce the issue when downloading the package from blender.org. I am not able to reproduce it when building a custom build.
I also tried to download the latest build from builder.blender.org and that one also fails. The latest release candidate seems to start https://builder.blender.org/download/daily/archive/blender-3.6.3-candidate+v36.71b55b491e9c-darwin.x86_64-release.dmg
After this commit there are only 2 other commits:
d3e6b08276
4709082e6e
Both commits seems to be unrelated to the crash.
This issue has been fixed on the buildbot side, you can get the 3.6.4 RC from https://builder.blender.org/download/daily/
Thank you for such prompt action, that fixed it for me on Monterey 12.7.
Confirmed fixed on Ventura 13.5.2 here.