Pixalate node in realtime compositor breaks all affects after itself. #113033

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opened 2023-09-28 21:50:55 +02:00 by Ed-Leszczynski · 3 comments

System Information
Operating system: Linux-6.2.16-2-MANJARO-x86_64-with-glibc2.37 64 Bits, X11 UI
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 530.41.03

Blender Version
Broken: version: 3.6.2, branch: blender-v3.6-release, commit date: 2023-08-16 16:43, hash: e53e55951e7a
Worked: (newest version of Blender that worked as expected)

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

In the node tree if using a pixelated node with scale nodes to get the pixel art effect all of the nodes after it, like blur etc. will appear to be working in the pixilated resolution, basically before the pixelation not after. I used to think this is how it works with the pixelation node but it appears to only be an issue in the real-time preview.

**System Information** Operating system: Linux-6.2.16-2-MANJARO-x86_64-with-glibc2.37 64 Bits, X11 UI Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 530.41.03 **Blender Version** Broken: version: 3.6.2, branch: blender-v3.6-release, commit date: 2023-08-16 16:43, hash: `e53e55951e7a` Worked: (newest version of Blender that worked as expected) **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)] In the node tree if using a pixelated node with scale nodes to get the pixel art effect all of the nodes after it, like blur etc. will appear to be working in the pixilated resolution, basically before the pixelation not after. I used to think this is how it works with the pixelation node but it appears to only be an issue in the real-time preview.
Ed-Leszczynski added the
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Report
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Needs Triage
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Normal
labels 2023-09-28 21:50:55 +02:00
Iliya Katushenock added the
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Compositing
label 2023-09-28 21:53:00 +02:00
Richard Antalik added
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VFX & Video
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labels 2023-09-30 06:58:58 +02:00
CC @OmarEmaraDev
Omar Emara self-assigned this 2023-09-30 08:18:14 +02:00
Member

This will be fixed by #112332.

This will be fixed by #112332.
Member

Fixed by e592763940.

Fixed by e592763940f9047ec089abb35b9a42428c940bc2.
Blender Bot added
Status
Archived
and removed
Status
Confirmed
labels 2023-10-12 11:06:34 +02:00
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Reference: blender/blender#113033
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