Transform orientation appears to not be working #113231
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Reference: blender/blender#113231
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 537.42
Blender Version
Broken: version: 4.0.0 Beta, branch: blender-v4.0-release, commit date: 2023-10-03 00:16, hash:
779239f5e180
Worked: (newest version of Blender that worked as expected)
Short description of error
I feel I'm not understanding something here. Are these 2 menus doing the same thing? I was expecting when I changed one the other would change.
I don't see the reason why this needs to be in the heads to the toolbar and why they are not updating. Are they the same thing? A choice needs to be made here about whether Blender is going to keep duplicating menus and have them update to perhaps the descriptions need to change
Exact steps for others to reproduce the error
Transform orientation appear to not be workinto Transform orientation appears to not be workingHi, thanks for the report.
orientation slot
in the header are global/scene levelWhereas, orientation slots in the left corner are operator specific (i.e. move/rotate/scale)
For example: when move tool is selected and it's orientation slot is
default
, it'll use scene'sorientation_slot
(i.e. mentioned in the header)Not a bug, closing.
If there is misunderstanding, please feel free to comment.