Crash when extrude with E key #114141

Open
opened 2023-10-25 10:11:08 +02:00 by SophonHuang · 3 comments

System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 536.19

Blender Version
Broken: version: 4.1.0 Alpha, branch: main, commit date: 2023-10-13 13:40, hash: 4050b0d6dfdb
Worked: (newest version of Blender that worked as expected)

It is a bit hard to trigger (sometimes needs a couple of times) but it seems to have broken between good 659b63751d and bad a283e07e04

Short description of error
In Edit mode ,select two point(edge) to extrude with E key, blender will crash .

**System Information** Operating system: Windows-10-10.0.22621-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 536.19 **Blender Version** Broken: version: 4.1.0 Alpha, branch: main, commit date: 2023-10-13 13:40, hash: `4050b0d6dfdb` Worked: (newest version of Blender that worked as expected) It is a bit hard to trigger (sometimes needs a couple of times) but it seems to have broken between good 659b63751d63 and bad a283e07e040c **Short description of error** In Edit mode ,select two point(edge) to extrude with E key, blender will crash .
SophonHuang added the
Priority
Normal
Type
Report
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Needs Triage
labels 2023-10-25 10:11:09 +02:00
Member

Can confirm, will check.

Can confirm, will check.
Philipp Oeser added
Status
Confirmed
Module
Modeling
and removed
Status
Needs Triage
labels 2023-10-25 10:28:26 +02:00
Member

This only happens with the OpenSubdiv modifier active

Here is a backtrace

1   __pthread_kill_implementation                                                       0x7fffedcb0884 
2   raise                                                                               0x7fffedc5fafe 
3   abort                                                                               0x7fffedc4887f 
4   _BLI_assert_abort                               BLI_assert.c                   48   0x3c9f978      
5   BM_face_at_index                                bmesh_mesh.h                   120  0x5197557      
6   bm_original_face_get                            extract_mesh.hh                191  0x5197557      
7   draw_subdiv_cache_extra_coarse_face_data_mapped draw_cache_impl_subdivision.cc 782  0x5197557      
8   draw_subdiv_cache_update_extra_coarse_face_data draw_cache_impl_subdivision.cc 815  0x519827e      
9   draw_subdiv_create_requested_buffers            draw_cache_impl_subdivision.cc 2172 0x51a7a23      
10  DRW_create_subdivision                          draw_cache_impl_subdivision.cc 2324 0x51a9ce4      
11  DRW_mesh_batch_cache_create_requested           draw_cache_impl_mesh.cc        1900 0x5938490      
12  drw_batch_cache_generate_requested              draw_cache.cc                  3358 0x57a68a8      
13  drw_engines_cache_populate                      draw_manager_c.cc              1089 0x51b716d      
14  DRW_draw_render_loop_ex                         draw_manager_c.cc              1728 0x51bce10      
15  DRW_draw_view                                   draw_manager_c.cc              1632 0x51bbd13      
16  view3d_draw_view                                view3d_draw.cc                 1596 0xb533b48      
17  view3d_main_region_draw                         view3d_draw.cc                 1630 0xb533ecb      
18  ED_region_do_draw                               area.cc                        532  0x70f6138      
19  wm_draw_window_offscreen                        wm_draw.cc                     1007 0x42aec36      
20  wm_draw_window                                  wm_draw.cc                     1174 0x42b032c 

It is a bit hard to trigger (sometimes needs a couple of times) but it seems to have broken between good 659b63751d and bad a283e07e04

This only happens with the OpenSubdiv modifier active Here is a backtrace ``` 1 __pthread_kill_implementation 0x7fffedcb0884 2 raise 0x7fffedc5fafe 3 abort 0x7fffedc4887f 4 _BLI_assert_abort BLI_assert.c 48 0x3c9f978 5 BM_face_at_index bmesh_mesh.h 120 0x5197557 6 bm_original_face_get extract_mesh.hh 191 0x5197557 7 draw_subdiv_cache_extra_coarse_face_data_mapped draw_cache_impl_subdivision.cc 782 0x5197557 8 draw_subdiv_cache_update_extra_coarse_face_data draw_cache_impl_subdivision.cc 815 0x519827e 9 draw_subdiv_create_requested_buffers draw_cache_impl_subdivision.cc 2172 0x51a7a23 10 DRW_create_subdivision draw_cache_impl_subdivision.cc 2324 0x51a9ce4 11 DRW_mesh_batch_cache_create_requested draw_cache_impl_mesh.cc 1900 0x5938490 12 drw_batch_cache_generate_requested draw_cache.cc 3358 0x57a68a8 13 drw_engines_cache_populate draw_manager_c.cc 1089 0x51b716d 14 DRW_draw_render_loop_ex draw_manager_c.cc 1728 0x51bce10 15 DRW_draw_view draw_manager_c.cc 1632 0x51bbd13 16 view3d_draw_view view3d_draw.cc 1596 0xb533b48 17 view3d_main_region_draw view3d_draw.cc 1630 0xb533ecb 18 ED_region_do_draw area.cc 532 0x70f6138 19 wm_draw_window_offscreen wm_draw.cc 1007 0x42aec36 20 wm_draw_window wm_draw.cc 1174 0x42b032c ``` It is a bit hard to trigger (sometimes needs a couple of times) but it seems to have broken between good 659b63751d63 and bad a283e07e040c
Member

Same backtrace as in #113377

Same backtrace as in #113377
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Reference: blender/blender#114141
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