Blender crashing when inserting keyframe for disable in Render #114183

Closed
opened 2023-10-26 23:29:59 +02:00 by Kimberly-Atienza · 9 comments

System Information
Operating system: Windows 10
Graphics card: rtx3080

Blender Version
Broken: 3.1 and 3.6

Short description of error

When I try to insert a keyframe for "Disable in Render", blender immediately crashes as soon as I click on anything else. Tried different files and used it on 2 different version (3.1.0 and 3.6.4). I remember this used to work on an older version (I believe it was 2.x version) so not sure if this was change or not. Just the crashing part is what get me.

Thanks.

**System Information** Operating system: Windows 10 Graphics card: rtx3080 **Blender Version** Broken: 3.1 and 3.6 **Short description of error** When I try to insert a keyframe for "Disable in Render", blender immediately crashes as soon as I click on anything else. Tried different files and used it on 2 different version (3.1.0 and 3.6.4). I remember this used to work on an older version (I believe it was 2.x version) so not sure if this was change or not. Just the crashing part is what get me. Thanks.
Kimberly-Atienza added the
Priority
Normal
Status
Needs Triage
Type
Report
labels 2023-10-26 23:30:00 +02:00

Cannot reproduce

Operating system: Windows-10-10.0.23570-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 550.09
Working version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: rBf1cca3055776
Working version: 3.6.5, branch: blender-v3.6-release, commit date: 2023-10-16 14:30, hash: cf1e1ed46b7e
Working version: 4.1.0 Alpha msbuild d31c61edee

Cannot reproduce Operating system: Windows-10-10.0.23570-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 550.09 Working version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: `rBf1cca3055776` Working version: 3.6.5, branch: blender-v3.6-release, commit date: 2023-10-16 14:30, hash: `cf1e1ed46b7e` Working version: 4.1.0 Alpha msbuild d31c61edeeebf7bc5f7f111185f775390c3686b1

Can you tell me how you insert the keyframe for "disable in render"?

My approach:
-Set timeline to approirate key frame
-Go to object in view layers
-Used "I" on the "Disable in Render"
-Set a keyframe

Crashes right after I click anywhere else on blender for me.

Can you tell me how you insert the keyframe for "disable in render"? My approach: -Set timeline to approirate key frame -Go to object in view layers -Used "I" on the "Disable in Render" -Set a keyframe Crashes right after I click anywhere else on blender for me.

Please download alpha build from https://builder.blender.org/download/daily/, run file debug_log.cmd and upload created files after crash. If there is .crash.txt file mentioned at the end of debug log file, please upload it as well.

Please download alpha build from https://builder.blender.org/download/daily/, run file `debug_log.cmd` and upload created files after crash. If there is .crash.txt file mentioned at the end of debug log file, please upload it as well.
Richard Antalik added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-10-27 16:44:16 +02:00

I think I did it correctly.

I think I did it correctly.

Well I did not expect such file. after some googling I found "cv_debug.log is a file created by a Chromium browser like Edge or Chrome, it is just a log file created after checking Extensions installed in the browser". This is definitely not what I am looking for.
The file debug_log.cmd is located in folter with blender.exe file. When you run it it will start Blender, and when it closes it will create 2 files in a folter that will be opened. I need those 2 files along with possible .crash.txt file as I have mentioned earlier

Well I did not expect such file. after some googling I found "cv_debug.log is a file created by a Chromium browser like Edge or Chrome, it is just a log file created after checking Extensions installed in the browser". This is definitely not what I am looking for. The file `debug_log.cmd` is located in folter with `blender.exe` file. When you run it it will start Blender, and when it closes it will create 2 files in a folter that will be opened. I need those 2 files along with possible .crash.txt file as I have mentioned earlier

Okay I did it. Here you go.

Okay I did it. Here you go.

I don't see any sign of crash, but also no for normal exit, so I guess it is crash. Does this happen when you click on File > Defaults > Load Factory Settings?

I don't see any sign of crash, but also no for normal exit, so I guess it is crash. Does this happen when you click on File > Defaults > Load Factory Settings?
Member

I suspect wiggle_bones addon is the culprit here.

I suspect `wiggle_bones` addon is the culprit here.

The Factory setting worked.

I tested the animation without the wiggle_bones addon and it worked perfectly fine. Thank you!

The Factory setting worked. I tested the animation without the wiggle_bones addon and it worked perfectly fine. Thank you!
Blender Bot added
Status
Archived
and removed
Status
Needs Information from User
labels 2023-11-02 17:19:01 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#114183
No description provided.