Outliner Selection is passed onto all linked outliner items on undo #114316

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opened 2023-10-31 11:58:38 +01:00 by Julien Kaspar · 2 comments
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System Information
Operating system: Linux-6.5.6-gentoo-x86_64-AMD_Ryzen_Threadripper_1950X_16-Core_Processor-with-glibc2.37 64 Bits, X11 UI
Graphics card: AMD Radeon RX 7900 XT (gfx1100, LLVM 16.0.6, DRM 3.54, 6.5.6-gentoo) AMD 4.6 (Core Profile) Mesa 23.2.1

Blender Version
Broken: version: 4.1.0 Alpha, branch: main, commit date: 2023-10-25 16:58, hash: 247491ef0f42
Worked: (newest version of Blender that worked as expected)

Short description of error
When unlinking objects from the outliner and undoing that action, it will pass on the ouliner selection onto every linked appearance of these objects in the outliner.

Before Unlinking the selected objects After undoing the unlinking
Screenshot_20231031_115030.png Screenshot_20231031_115044.png

I assume that this happens because it selected the objects in the 3D Viewport upon undo, which will select every linked appearance in the outliner.
The expected result would be that the outliner selection is the same as before when using undo.

Exact steps for others to reproduce the error

  • Duplicate an object a few times
  • Link them to multiple collections
  • Select all objects from one collection from the outliner
  • Right click and "Unlink" the selection
  • Undo (Note how now all linked appearances are highlighted in blue. This should not happen)
**System Information** Operating system: Linux-6.5.6-gentoo-x86_64-AMD_Ryzen_Threadripper_1950X_16-Core_Processor-with-glibc2.37 64 Bits, X11 UI Graphics card: AMD Radeon RX 7900 XT (gfx1100, LLVM 16.0.6, DRM 3.54, 6.5.6-gentoo) AMD 4.6 (Core Profile) Mesa 23.2.1 **Blender Version** Broken: version: 4.1.0 Alpha, branch: main, commit date: 2023-10-25 16:58, hash: `247491ef0f42` Worked: (newest version of Blender that worked as expected) **Short description of error** When unlinking objects from the outliner and undoing that action, it will pass on the ouliner selection onto every linked appearance of these objects in the outliner. | Before Unlinking the selected objects | After undoing the unlinking | | -------- | -------- | | ![Screenshot_20231031_115030.png](/attachments/104693a4-9598-44cc-a886-a132b2bd71a1) | ![Screenshot_20231031_115044.png](/attachments/879e9f66-d7a2-47b2-9687-606abfa7b59c) | I assume that this happens because it selected the objects in the 3D Viewport upon undo, which will select every linked appearance in the outliner. The expected result would be that the outliner selection is the same as before when using undo. **Exact steps for others to reproduce the error** - Duplicate an object a few times - Link them to multiple collections - Select all objects from one collection from the outliner - Right click and "Unlink" the selection - Undo (Note how now all linked appearances are highlighted in blue. This should not happen)
Julien Kaspar added the
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labels 2023-10-31 11:58:39 +01:00
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This is same as #99584, closing.

This is same as #99584, closing.
Blender Bot added
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Archived
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labels 2023-11-02 06:46:04 +01:00
Pratik Borhade added
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Duplicate
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Archived
labels 2023-11-02 06:46:12 +01:00
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@JulianEisel Would be great if you could investigate this. On production files this can cause quite significant issues that are at first invisible on collapsed collections.

@JulianEisel Would be great if you could investigate this. On production files this can cause quite significant issues that are at first invisible on collapsed collections.
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Reference: blender/blender#114316
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