When WITH_OPENIMAGEDENOISE
is OFF
, cycles render does not output anything
#115200
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Reference: blender/blender#115200
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System Information
Operating system: Windows 10/11
Graphics card: NVIDIA Quadro P600 / Qualcomm Adreno 690
Blender Version
Broken: Current master, I checked out a commit from before 4.0's release and it's been present since then at least
Worked: 3.x
Short description of error
When blender is built from source with
WITH_OPENIMAGEDENOISE
set ofOFF
, and cycles is used as the renderer, no output is given.I suspect because an error is reported due to OIDN not finding a device (comes up in a big red box at the bottom).
Works fine in EEVEE (legacy) and WB.
Screenshot taken from machine with Quadro P600.
Exact steps for others to reproduce the error
WITH_OPENIMAGEDENOISE
set toOFF
.Does it work if you disable "Denoise" in the render settings?
No
Actually - yes, I was looking at the checkbox under "Viewport", oops....
I guess maybe this could be changed to a suggestion to disable denoising if there are no available options, or provide a clearer error, indicating denoising needs to be disabled?
Can you explain why this is a problem? Was this encountered randomly while testing a build without this option, or are Windows Arm builds not expected to support OpenImageDenoise in the near future?
Generally it's not good to silently fail when a feature that is meant to be enabled is not. For example if you have a render farm and some machines silently render images without denoising, that should be a hard failure.
WoA builds right now do not have OIDN - I spoke to Xavier, and while it is on the roadmap, AFAICT there is no date on it so far.
I made a PR with no response: https://github.com/OpenImageDenoise/oidn/pull/183
I agree failing silently is not a good idea, however failing to render something with no indication (other than a box at the bottom of the non-modal window which disappears when you move the modal window) is also not what I would expect.
I made the message more verbose now, hopefully more clear and easier to spot in the image editor header where it is also shown.