Sudden and weird sculpt brush behavior in the certain file. Spikes on the stamp`s boundary. #115208
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Reference: blender/blender#115208
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System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 537.42
Blender Version
Broken: version: 3.6.5, branch: blender-v3.6-release, commit date: 2023-10-16 14:30, hash:
cf1e1ed46b7e
Worked: 3.3
Short description of error
High frequency noise on the edge if brush mostly but some brushes (as clay strip) became noisy in the middle
There is no reason on user side, and even brush reset will not help.
And it happened suddenly in the middle of work, after another voxel remesh (sculpt mode).
And the issue is in brushes, not in certain broken mesh.
Only importing all objects into new scene fixed the issue.
It looks like this:
Exact steps for others to reproduce the error
Try to sculpt in attached file:
brusherror.blend
Hi, does this happen after
auto masking cavity
turned off?Nope, I did not touch any masking option before it happened.
I worked with sculpture with repeating voxel remesh, remeshed once again and found all my brushes broken.
@Vyach , you missed this global property: image :)
Pratik Borhade referenced this issue2023-11-24 04:41:35 +01:00
Yes, i checked and this produces the issue.
Perhaps i switched it on by inacurate operator call from search or hotkey or somehow else.
Anyway I can’t reproduce the way of sudden switch, so let’s close report and i will keep an eye on this. Because it may be so, that cavity switches on without my direct action and that will be a bug.
Thanks for help