The node groups are adding with hidden options from library #115212

Closed
opened 2023-11-20 22:55:09 +01:00 by Artem · 5 comments

System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 546.17

Blender Version
Broken: version: 4.0.1, branch: blender-v4.0-release, commit date: 2023-11-16 16:40, hash: d0dd92834a08
Worked: (3.6.5)

Short description of error
I noticed that starting from Blender version 4, node groups added to the shader editor as linked from the library immediately appear with hidden node options. Every time you have to unhide node options in the menu of node group to display the paperclip(link) icon

Exact steps for others to reproduce the error
To reproduce, open the shader editor, and drag any node group from the library as a linked

**System Information** Operating system: Windows-10-10.0.22631-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 546.17 **Blender Version** Broken: version: 4.0.1, branch: blender-v4.0-release, commit date: 2023-11-16 16:40, hash: `d0dd92834a08` Worked: (3.6.5) **Short description of error** I noticed that starting from Blender version 4, node groups added to the shader editor as linked from the library immediately appear with hidden node options. Every time you have to unhide node options in the menu of node group to display the paperclip(link) icon **Exact steps for others to reproduce the error** To reproduce, open the shader editor, and drag any node group from the library as a linked
Artem added the
Priority
Normal
Type
Report
Status
Needs Triage
labels 2023-11-20 22:55:10 +01:00
Artem changed title from The nodes are added with hidden options from library to The node groups are adding with hidden options from library 2023-11-20 23:10:57 +01:00
Contributor

That's what linking is, you're doing library overrides when you click that icon. If you don't want that behavior you need to change Import Method for asset libraries in preferences. Append (Reuse Data) will just add them in your blend file regularly.

image

That's what linking is, you're doing library overrides when you click that icon. If you don't want that behavior you need to change Import Method for asset libraries in preferences. Append (Reuse Data) will just add them in your blend file regularly. ![image](/attachments/68daeaf3-5417-44bf-80b4-f9e3ac7b251f)
Author

That's what linking is, you're doing library overrides when you click that icon. If you don't want that behavior you need to change Import Method for asset libraries in preferences. Append (Reuse Data) will just add them in your blend file regularly.

image

Please read more carefully. I am talking about the lack of an indicator that this is a linked object after adding, because, I repeat, the node options are now hidden by default.

> That's what linking is, you're doing library overrides when you click that icon. If you don't want that behavior you need to change Import Method for asset libraries in preferences. Append (Reuse Data) will just add them in your blend file regularly. > > ![image](/attachments/68daeaf3-5417-44bf-80b4-f9e3ac7b251f) Please read more carefully. I am talking about the lack of an indicator that this is a linked object after adding, because, I repeat, the node options are now hidden by default.
Member

Hi, want to make sure that we're on same page: is the report about linking from asset library or File > link
In case of linking from asset library, selector is disabled intentionally in 686ffaaed9

Hi, want to make sure that we're on same page: is the report about linking from asset library or `File > link` In case of linking from asset library, `selector` is disabled intentionally in 686ffaaed9bff1e29feb037bc31f7f492ae958ea
Pratik Borhade added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-11-21 05:30:27 +01:00
Author

selector is disabled intentionally in 686ffaaed9

Understood. It seems complaining about this design feature will be pointless.

> `selector` is disabled intentionally in 686ffaaed9bff1e29feb037bc31f7f492ae958ea Understood. It seems complaining about this design feature will be pointless.
Member

BTW, Dalai shared the design/reason behind hiding the selector when node group is imported from asset library: #111174 (comment)

BTW, Dalai shared the design/reason behind hiding the `selector` when node group is imported from asset library: https://projects.blender.org/blender/blender/issues/111174#issuecomment-1005258
Blender Bot added
Status
Archived
and removed
Status
Needs Information from User
labels 2023-11-21 11:51:56 +01:00
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#115212
No description provided.