VSE: Retiming keys issues in Blender 4.0.2 #115655
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Reference: blender/blender#115655
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 531.41
Blender Version
Broken: version: 4.0.2 Release Candidate, branch: blender-v4.0-release, commit date: 2023-11-27 18:49, hash:
cde438df8121
Worked:
Short description of error
Exact steps for others to reproduce the error
All is explained in attached video
Hi, thanks for the report. I can confirm (except
freeze frame
, which seems to be working in 4.1)cc @iss
@PratikPB2123 Can you confirm issues with box select? I am not able to.
The freeze frame issue happens, because you have selected a transition key. When key is selected, it will convert selected key into a freeze frame. At least it should emmit an error message then.
@iss I found later that it happens only when the Tweak tool is selected if you click and drag without pressing B before. Works fine when the Select Box tool is selected.
@MumuMundo Thanks for clarifying, that is expected behavior. The idea was to make retiming keys and strips selectable without context/mode switching, and to make this as natural as possible.
Just FYI I have created feedback thread on devtalk, so you can suggest improvements there - https://devtalk.blender.org/t/vse-strip-retiming-feedback/32581