Regression: Compositor Split node with only colors does not work (in 3DView, compositor backdrop is fine) #115780

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opened 2023-12-05 04:41:14 +01:00 by Sun Kim · 9 comments
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 546.17

Blender Version
Broken: version: 4.1.0 Alpha, branch: main, commit date: 2023-12-04 01:28, hash: 92e8b7e85027
Worked: version: 4.1.0 Alpha, branch: main, commit date: 2023-12-02 19:08, hash: 8933284518a2

Likely caused by 153f14be2b

Short description of error
Compositor Split node with only colors no longer work.

**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 546.17 **Blender Version** Broken: version: 4.1.0 Alpha, branch: main, commit date: 2023-12-04 01:28, hash: `92e8b7e85027` Worked: version: 4.1.0 Alpha, branch: main, commit date: 2023-12-02 19:08, hash: `8933284518a2` Likely caused by 153f14be2b **Short description of error** Compositor Split node with only colors no longer work. <video src="/attachments/fd69145e-aa94-48f9-90ad-2042c59eea04" title="compositor_split_colors2.mp4" controls></video>
Sun Kim added the
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labels 2023-12-05 04:41:15 +01:00
Iliya Katushenock changed title from Compositor Split node with only colors does not work to Regression: Compositor Split node with only colors does not work 2023-12-05 09:23:18 +01:00
Iliya Katushenock added the
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labels 2023-12-05 09:23:24 +01:00
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It works as the Compositor Backdrop, but not in 3D View, so will confirm

It works as the Compositor Backdrop, but not in 3D View, so will confirm
Philipp Oeser changed title from Regression: Compositor Split node with only colors does not work to Regression: Compositor Split node with only colors does not work (in 3DView, compositor ackdrop is fine) 2023-12-05 10:21:10 +01:00
Evan Wilson changed title from Regression: Compositor Split node with only colors does not work (in 3DView, compositor ackdrop is fine) to Regression: Compositor Split node with only colors does not work (in 3DView, compositor backdrop is fine) 2023-12-06 02:43:11 +01:00
Member

Likely caused by 153f14be2b

@zazizizou ^

> Likely caused by 153f14be2b @zazizizou ^
Habib Gahbiche self-assigned this 2023-12-06 09:24:25 +01:00
Member

Thanks for the report. This was intentional. The Fullframe compositor also behaves the same way. But this seems to be perceived as a bug / non desired behavior, so I will change it to match the Tiled compositor.

Thanks for the report. This was intentional. The Fullframe compositor also behaves the same way. But this seems to be perceived as a bug / non desired behavior, so I will change it to match the Tiled compositor.
Member

@zazizizou I don't think we should change it for now. The node is no longer a viewer and should not depend on global information like the render size.

@zazizizou I don't think we should change it for now. The node is no longer a viewer and should not depend on global information like the render size.
Member

@OmarEmaraDev but the expectation seems to be that unconnected input behaves the same way as connected input with an image of same color.

For example, would you expect those two setups to behave the same?
Linked:

Unlinked

@OmarEmaraDev but the expectation seems to be that unconnected input behaves the same way as connected input with an image of same color. For example, would you expect those two setups to behave the same? Linked: <img src="/attachments/14187385-237f-4e77-a850-54ece9039cbd" width="500"/> Unlinked <img src="/attachments/861eefe0-4bc0-41d4-81ca-62478cc9c478" width="500"/>
Member

I wouldn't expect them to behave the same, since the unlinked one is doing size inference, which is the opposite of what we are trying to do in #115733.

The only issue here is that versioning will not work for unliked sockets, which can try to fix, but it doesn't seem worth it.

I wouldn't expect them to behave the same, since the unlinked one is doing size inference, which is the opposite of what we are trying to do in #115733. The only issue here is that versioning will not work for unliked sockets, which can try to fix, but it doesn't seem worth it.
Member

@persun Do you have a practical use case in mind where the behavior you describe is useful? Otherwise I'd suggest to close this report...

@persun Do you have a practical use case in mind where the behavior you describe is useful? Otherwise I'd suggest to close this report...
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Contributor

@zazizizou I just felt that it works differently with the expectation. I think most use cases people can think with this can be done with some math or the texture node (or upcoming texture nodes support).

But I think this at least warrants a note in the manual.

Thanks for taking a look!

@zazizizou I just felt that it works differently with the expectation. I think most use cases people can think with this can be done with some math or the texture node (or upcoming texture nodes support). But I think this at least warrants a note in the manual. Thanks for taking a look!
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labels 2023-12-09 08:54:54 +01:00
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@persun ok, thanks for testing!

@persun ok, thanks for testing!
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Reference: blender/blender#115780
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