Blender 4.0.2 Keeps hanging after doing some scaling, moving or any other edits in edit mode #115875

Closed
opened 2023-12-07 07:50:21 +01:00 by Andzejs-Poprockis · 7 comments

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: Quadro P2200/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 531.41

Blender Version
Broken: version: 4.0.2, branch: blender-v4.0-release, commit date: 2023-12-05 07:41, hash: 9be62e85b727
Worked: 3.6

Short description of error
No error just blender keeps freezing up, not responding, for like 30s or more after i try to scale a cube in any of the axis. It happens on random, not every time. I really don't know what could be the problem when its just default cube. 3.6 version and any other up to 2.8 had no such problems.

Exact steps for others to reproduce the error
Shift + a > Mesh > Cube > Tab > 3 > a > s + move mouse > s > y + move mouse = freeze

But i remember when i first launched 4.0 it asked to import the settings from 3.6. Maybe the default cube startup file is broken and thats why all the other files now are broken too when i try to create new file?

**System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: Quadro P2200/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 531.41 **Blender Version** Broken: version: 4.0.2, branch: blender-v4.0-release, commit date: 2023-12-05 07:41, hash: `9be62e85b727` Worked: 3.6 **Short description of error** No error just blender keeps freezing up, not responding, for like 30s or more after i try to scale a cube in any of the axis. It happens on random, not every time. I really don't know what could be the problem when its just default cube. 3.6 version and any other up to 2.8 had no such problems. **Exact steps for others to reproduce the error** Shift + a > Mesh > Cube > Tab > 3 > a > s + move mouse > s > y + move mouse = freeze But i remember when i first launched 4.0 it asked to import the settings from 3.6. Maybe the default cube startup file is broken and thats why all the other files now are broken too when i try to create new file?
Andzejs-Poprockis added the
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labels 2023-12-07 07:50:22 +01:00
Member

Hi, thanks for the report. I suspect you're observing same problem reported in #115372
Can you check? i.e. remove asset library paths then try again (or do factory reset: File > Defaults > Load Factory Settings)

Hi, thanks for the report. I suspect you're observing same problem reported in #115372 Can you check? i.e. remove asset library paths then try again (or do factory reset: `File > Defaults > Load Factory Settings`)
Pratik Borhade added
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labels 2023-12-07 09:47:26 +01:00

Hi, thanks for the report. I suspect you're observing same problem reported in #115372
Can you check? i.e. remove asset library paths then try again (or do factory reset: File > Defaults > Load Factory Settings)

Hi, did that, so far dont seem to be glitching. I might want to add after resetting to defaults dont forget to save preferences in EDIT > Preferences > Bottom left of that windows there will be a button.

But i havent noticed increased memory usage, maybe it was so tiny but it sure did went not responding on my old CPU.

Only time will tell if this was the solution.

Btw, now that i removed the paths from asset libs, can i add them back ? Or is the asset library paths broken?

EDIT:
Accidentally closed the issue :(

> Hi, thanks for the report. I suspect you're observing same problem reported in #115372 > Can you check? i.e. remove asset library paths then try again (or do factory reset: `File > Defaults > Load Factory Settings`) Hi, did that, so far dont seem to be glitching. I might want to add after resetting to defaults dont forget to save preferences in EDIT > Preferences > Bottom left of that windows there will be a button. But i havent noticed increased memory usage, maybe it was so tiny but it sure did went not responding on my old CPU. Only time will tell if this was the solution. Btw, now that i removed the paths from asset libs, can i add them back ? Or is the asset library paths broken? EDIT: Accidentally closed the issue :(
Blender Bot added
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labels 2023-12-07 10:12:38 +01:00
Member

Btw, now that i removed the paths from asset libs, can i add them back ? Or is the asset library paths broken?

If you've removed paths manually, then you would need to add them back yourself unless preferences are not saved.
If they are removed by factory reset, reopening blender should restore asset library paths.

> Btw, now that i removed the paths from asset libs, can i add them back ? Or is the asset library paths broken? If you've removed paths manually, then you would need to add them back yourself unless preferences are not saved. If they are removed by factory reset, reopening blender should restore asset library paths.

Im still having issues with this.

Im still having issues with this.
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labels 2023-12-12 16:39:08 +01:00

Here is a demo what happens https://streamable.com/scmlg6

As you can see when i doo some edits it hangs. It hangs after i go into Edit mode then try to select faces with 3 then a face, then it just not responding.

EDIT sorry keep pressing close issue.

Here is a demo what happens https://streamable.com/scmlg6 As you can see when i doo some edits it hangs. It hangs after i go into Edit mode then try to select faces with 3 then a face, then it just not responding. EDIT sorry keep pressing close issue.
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labels 2023-12-12 16:49:11 +01:00
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labels 2023-12-12 16:49:18 +01:00

Jesus, i edited stuff but pressed comment :(...

What i was saying that i noticed, when i add asset library paths - we have network share (lan) and when blender starts to hang i see network usage go wild (80MB/s read) that leads me to believe it try to cache all the assets from network and thats why it hangs.

Without adding asset library path blender seems to work fine.

My question is will it cache only once or will it do it every time i open blender? Because 500gb is a lot of data to download every time i open blender :(

Jesus, i edited stuff but pressed comment :(... What i was saying that i noticed, when i add asset library paths - we have network share (lan) and when blender starts to hang i see network usage go wild (80MB/s read) that leads me to believe it try to cache all the assets from network and thats why it hangs. Without adding asset library path blender seems to work fine. My question is will it cache only once or will it do it every time i open blender? Because 500gb is a lot of data to download every time i open blender :(
Member

My question is will it cache only once or will it do it every time i open blender? Because 500gb is a lot of data to download every time i open blender

That's currently an issue we're tracking at: #115372
Please subscribe there for further updates.

> My question is will it cache only once or will it do it every time i open blender? Because 500gb is a lot of data to download every time i open blender That's currently an issue we're tracking at: #115372 Please subscribe there for further updates.
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labels 2023-12-13 04:32:21 +01:00
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Reference: blender/blender#115875
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