Rendering: The render doesn't abort if the color config goes missing before or while rendering #115880

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opened 2023-12-07 09:50:58 +01:00 by Raimund Klink · 4 comments
Contributor

System Information
Operating system: Windows 11

Blender Version
Broken: Blender 3.6, 4.0
Worked: never?

Short description of error
Coming from a crowd-render farm with weird machine configurations.
Blender doesn't kill the rendering if the color management files go missing.

Exact steps for others to reproduce the error

  1. Render a scene with AxG in background mode (blender -b -f 1)
  2. While rendering, remove the folder 4.0\datafiles\colormanagement\
  3. Notice a happy little frame with the wrong color applied

The expected behavior would have been that Blender aborts the render if it can not apply the desired color management.

Cycles and EEVEE show the same behavior.

07-12 09:30:15 (debug) Fra:107 Mem:1899.08M (Peak 5861.49M) | Time:47:23.02 | Compositing | Tile 40-40
07-12 09:30:15 (debug) Fra:107 Mem:1899.01M (Peak 5861.49M) | Time:47:23.03 | Compositing | De-initializing execution
07-12 09:30:15 (debug) OpenColorIO Error: The specified file reference 'AgX_Base_sRGB.cube' could not be located. The following attempts were made: 'D:\sheep_gpu\sheepit\354544df777e5a4c5a5c8d3f60fe6b31\4.0\datafiles\colormanagement\luts\AgX_Base_sRGB.cube' : 'D:\sheep_gpu\sheepit\354544df777e5a4c5a5c8d3f60fe6b31\4.0\datafiles\colormanagement\filmic\AgX_Base_sRGB.cube'.
07-12 09:30:16 (debug) Saved: 'D:\sheep_gpu\sheepit\256150952_0107.png'
07-12 09:30:16 (debug) Time: 47:24.18 (Saving: 00:01.15)
07-12 09:30:16 (debug) Blender quit
**System Information** Operating system: Windows 11 **Blender Version** Broken: Blender 3.6, 4.0 Worked: never? **Short description of error** Coming from a crowd-render farm with weird machine configurations. Blender doesn't kill the rendering if the color management files go missing. **Exact steps for others to reproduce the error** 1. Render a scene with AxG in background mode (`blender -b -f 1`) 2. While rendering, remove the folder `4.0\datafiles\colormanagement\` 3. Notice a happy little frame with the wrong color applied The expected behavior would have been that Blender aborts the render if it can not apply the desired color management. Cycles and EEVEE show the same behavior. ``` 07-12 09:30:15 (debug) Fra:107 Mem:1899.08M (Peak 5861.49M) | Time:47:23.02 | Compositing | Tile 40-40 07-12 09:30:15 (debug) Fra:107 Mem:1899.01M (Peak 5861.49M) | Time:47:23.03 | Compositing | De-initializing execution 07-12 09:30:15 (debug) OpenColorIO Error: The specified file reference 'AgX_Base_sRGB.cube' could not be located. The following attempts were made: 'D:\sheep_gpu\sheepit\354544df777e5a4c5a5c8d3f60fe6b31\4.0\datafiles\colormanagement\luts\AgX_Base_sRGB.cube' : 'D:\sheep_gpu\sheepit\354544df777e5a4c5a5c8d3f60fe6b31\4.0\datafiles\colormanagement\filmic\AgX_Base_sRGB.cube'. 07-12 09:30:16 (debug) Saved: 'D:\sheep_gpu\sheepit\256150952_0107.png' 07-12 09:30:16 (debug) Time: 47:24.18 (Saving: 00:01.15) 07-12 09:30:16 (debug) Blender quit ```
Raimund Klink added the
Priority
Normal
Type
Report
Status
Needs Triage
labels 2023-12-07 09:50:59 +01:00
Raimund Klink changed title from Rendering: The render doesn't abort if the color config goes missing to Rendering: The render doesn't abort if the color config goes missing while rendering 2023-12-07 09:54:42 +01:00
Member

While rendering, remove the folder 4.0\datafiles\colormanagement\

Hi, thanks for the report. I'm not able to replicate this locally. Why would anyone remove such file while rendering a scene😅
I don't think it's practical to consider as bug

cc @lichtwerk , in case I'm missing something.

> While rendering, remove the folder 4.0\datafiles\colormanagement\ Hi, thanks for the report. I'm not able to replicate this locally. Why would anyone remove such file while rendering a scene😅 I don't think it's practical to consider as bug cc @lichtwerk , in case I'm missing something.
Pratik Borhade added
Status
Needs Info from Developers
and removed
Status
Needs Triage
labels 2023-12-07 11:09:32 +01:00
Author
Contributor

Well, we don't know what or who removes the files.
But please remember, we are a crowd-render farm that runs Blender on very varying and weird machines.
The point is, it already happened.
Else, I wouldn't write this report.

Well, we don't know what or who removes the files. But please remember, we are a crowd-render farm that runs Blender on very varying and weird machines. The point is, it already happened. Else, I wouldn't write this report.
Member

I think the intended behavior is to use the FallbackImplif the file was not found.
This seems reasonable to me, but I can also see the point in canceling renders to not waste resources...

Will ask around (but this does not look like a bug to me -- more like a feature request).

I think the intended behavior is to use the `FallbackImpl`if the file was not found. This seems reasonable to me, but I can also see the point in canceling renders to not waste resources... Will ask around (but this does not look like a bug to me -- more like a feature request).
Philipp Oeser added the
Module
Render & Cycles
label 2023-12-21 09:46:22 +01:00
Member

I think the intended behavior is to use the FallbackImplif the file was not found.

#115881

> I think the intended behavior is to use the FallbackImplif the file was not found. #115881
Raimund Klink changed title from Rendering: The render doesn't abort if the color config goes missing while rendering to Rendering: The render doesn't abort if the color config goes missing before or while rendering 2024-02-17 08:45:14 +01:00
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Reference: blender/blender#115880
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