Rendering: The render doesn't abort if the color config goes missing before or while rendering #115880
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Reference: blender/blender#115880
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System Information
Operating system: Windows 11
Blender Version
Broken: Blender 3.6, 4.0
Worked: never?
Short description of error
Coming from a crowd-render farm with weird machine configurations.
Blender doesn't kill the rendering if the color management files go missing.
Exact steps for others to reproduce the error
blender -b -f 1
)4.0\datafiles\colormanagement\
The expected behavior would have been that Blender aborts the render if it can not apply the desired color management.
Cycles and EEVEE show the same behavior.
Rendering: The render doesn't abort if the color config goes missingto Rendering: The render doesn't abort if the color config goes missing while renderingHi, thanks for the report. I'm not able to replicate this locally. Why would anyone remove such file while rendering a scene😅
I don't think it's practical to consider as bug
cc @lichtwerk , in case I'm missing something.
Well, we don't know what or who removes the files.
But please remember, we are a crowd-render farm that runs Blender on very varying and weird machines.
The point is, it already happened.
Else, I wouldn't write this report.
I think the intended behavior is to use the
FallbackImpl
if the file was not found.This seems reasonable to me, but I can also see the point in canceling renders to not waste resources...
Will ask around (but this does not look like a bug to me -- more like a feature request).
#115881
Rendering: The render doesn't abort if the color config goes missing while renderingto Rendering: The render doesn't abort if the color config goes missing before or while rendering