Bake from multires crash two ways: Viewport subdiv issue AND uvmap issue #115995
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Reference: blender/blender#115995
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4080/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 546.17
Blender Version
Broken: version: 4.1.0 Alpha, branch: main, commit date: 2023-12-03 10:11, hash:
b1ac047af478
Also 3.6, 4.0.1, 4.1, 4.1 nightly from 12/2
Worked: If it ever worked < 3.6
Short description of error
The attached file will crash when baking normals from multires in two different ways:
init_ccgdm_arrays
because theDerivedMesh
does not havegetGridSize
(it is the style created bycdDM_create
). This may be related to this blend file not showing viewport subdivision (it works in sculpt mode, but even simple cubes won't show subdiv in viewport in that file, and I don't know why).CustomData_get_active_layer_index
whendo_multires_bake
is initializinguv_map
Respective stacks:
Exact steps for others to reproduce the error
With the attached file:
bake
and you should get the first crash.bake
to get the second crash.Unfortunately I can't figure out how to start with an empty file and reach the same point. The mesh in the file is a duplicate which has had many vertex groups and shapekeys deleted. It has also had other subparts of the original mesh removed.
(side note: I do have "viewport/gpu subdivision" turned off)
I just used "append" to pull the mesh into a new blender file and baking works fine (or gives errors as appropriate) so there's definitely something cursed about the history of the object in the attached file.
Hi, thanks for the report. I can confirm the crash. Seems to happen when viewport subdivision count under simplify tab is 0
Making it non zero would prevent the crash. Can you check?
Yes, it does work if I increase the viewport subdivision count. I thought I had checked that!
Thanks for the quick reply.
Thanks. Note that similar crash has been reported before, see: #91171
So I'm closing this.