New Developer Documentation Platform: Navigation #116053
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Reference: blender/blender#116053
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Roughly, the navigation could look like the following:
Mockups
We will have to build our own navigation UI. Idea is to use a navigation header for this. Here are some ideas on how this could look like.
Idea 1: Material for MkDocs based
This is based on the default tabbed navigation of Material for MkDocs (but extended to support dropdown selectors):
Idea 2: blender.org based
Based on the navigation on blender.org, e.g. see https://www.blender.org/download/lts/.:
Idea 3: blender.org based, variation with pulldown menus
More loosely based on the blender.org navigation, but still using pulldowns menus:
In Idea 2, I expect we will run into horizontal space issues under Features pretty quickly. Idea 1 or 3, or just an intermediate page with links would be fine with me.
For the developer handbook, maybe reshuffling content like this would be more clear. Subsections are only indicative of type of content, not a complete list.
I think Organization should be higher up the list. Especially the module page is important to understand how things work at Blender.
Tools I'd put lower, this is rather specific information. Not sure Git should be in there, it's not really a tool, more like the core of our pipeline. At least some information like how to set up commit access should probably be under Getting Started > Contributing. Tools could still contain an Advanced Git Workflow page or such.
Testing could be its own section as well.
That all sounds good to me.
Refining/tweaking it a bit more, here's a more detailed proposal for a few sections:
make
Utility?)The migration is completed, see #116055.