Maximized area state with a singular area in a window has confusing side-effects #116210

Closed
opened 2023-12-15 01:04:54 +01:00 by Mason · 2 comments

System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 537.42

Blender Version
Broken: version: 4.0.2, branch: blender-v4.0-release, commit date: 2023-12-05 07:41, hash: 9be62e85b727
Worked: N/A

Short description of error
When you have only one UI area in a window, you can still maximize that one. It makes no difference visually, but precludes clicking and dragging the upper left area corner to split it up.
One can run into this situation by accident and find themselves unable to split an area with no visual indication why.

Exact steps for others to reproduce the error

  1. Start Blender and make a new scene (excuse the UI scaling, I'm working on a bigger monitor)
    image

  2. Shift+click and drag the upper left area corner upwards to make a new area window
    image

  3. Hit Ctrl+Space to maximize the area in the new window.
    It is now not possible to click and drag the upper left corner inside of that area anymore to split it or copy it into yet another new window, and the reason for this is not visually apparent.

I'm not sure what other behavior of the UI changes when an area is maximized. With what I'm seeing here, it would make sense that if there is only one area in the window, maximizing it should be disabled (but restoring to non-maximized allowed, in case somebody saved their .blend file like that).
🙂

**System Information** Operating system: Windows-10-10.0.19044-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 537.42 **Blender Version** Broken: version: 4.0.2, branch: blender-v4.0-release, commit date: 2023-12-05 07:41, hash: `9be62e85b727` Worked: N/A **Short description of error** When you have only one UI area in a window, you can still maximize that one. It makes no difference visually, but precludes clicking and dragging the upper left area corner to split it up. One can run into this situation by accident and find themselves unable to split an area with no visual indication why. **Exact steps for others to reproduce the error** 1. Start Blender and make a new scene (excuse the UI scaling, I'm working on a bigger monitor) ![image](/attachments/0f83dac8-be33-4aaf-9371-183c52d1a2bf) 2. Shift+click and drag the upper left area corner upwards to make a new area window ![image](/attachments/a0ed2c66-c09a-406d-b1fb-981e94969a67) 3. Hit Ctrl+Space to maximize the area in the new window. It is now not possible to click and drag the upper left corner inside of that area anymore to split it or copy it into yet another new window, and the reason for this is not visually apparent. I'm not sure what other behavior of the UI changes when an area is maximized. With what I'm seeing here, it would make sense that if there is only one area in the window, maximizing it should be disabled (but restoring to non-maximized allowed, in case somebody saved their .blend file like that). 🙂
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Mason added the
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labels 2023-12-15 01:04:54 +01:00
Member

Hi, thanks for the report. This is not a bug. Poll function of split/join/swap operation do not allow to execute it in case of maximized area, see: https://projects.blender.org/blender/blender/src/branch/main/source/blender/editors/screen/screen_ops.cc#L697

Hi, thanks for the report. This is not a bug. Poll function of split/join/swap operation do not allow to execute it in case of maximized area, see: https://projects.blender.org/blender/blender/src/branch/main/source/blender/editors/screen/screen_ops.cc#L697
Blender Bot added
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labels 2023-12-19 08:08:45 +01:00
Author

@PratikPB2123 I understand this, but it's not what I meant...

You are saying that it is correct that a maximized area can't be split. I agree with that!

What I'm saying is that it would be better if an area couldn't be maximized if it was the only area in the window, because there's no indication for this and can feel wrong to somebody who maximized it by accident.

@PratikPB2123 I understand this, but it's not what I meant... You are saying that it is correct that a maximized area can't be split. I agree with that! What I'm saying is that it would be better if an area couldn't be maximized if it was the _only_ area in the window, because there's no indication for this and can feel wrong to somebody who maximized it by accident.
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Reference: blender/blender#116210
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