Timeline - Keyframe Precision Moving Not Working #116362

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opened 2023-12-19 18:35:53 +01:00 by Martin-Philip-Pedrosa · 11 comments

Currently have Blender 3.6 and 4.0.2 installed.

In 3.6, in the timeline, if I have a keyframe selected and press G with CTRL held I can move it with precision. This doesn't seem to be the case in 4.0.2. Holding CTRL just makes it snap.

Strangely, the hotkey for precision mode in 3.6 is telling me it's Shift but holding CTRL is what does it for me:
image
I could just be missing something?

In any case, on version 4.0, precision moving in the timeline doesn't seem to work at all.

Currently have Blender 3.6 and 4.0.2 installed. In 3.6, in the timeline, if I have a keyframe selected and press G with CTRL held I can move it with precision. This doesn't seem to be the case in 4.0.2. Holding CTRL just makes it snap. Strangely, the hotkey for precision mode in 3.6 is telling me it's Shift but holding CTRL is what does it for me: ![image](/attachments/eef2f4a1-049e-4e59-87ba-d86b5ae228f8) I could just be missing something? In any case, on version 4.0, precision moving in the timeline doesn't seem to work at all.
Martin-Philip-Pedrosa added the
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labels 2023-12-19 18:35:53 +01:00

Can confirm. @ChrisLend do you know if this was intentional change? In any case shift doesn't work, so this is a regression.

Can confirm. @ChrisLend do you know if this was intentional change? In any case shift doesn't work, so this is a regression.
Richard Antalik added
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labels 2023-12-19 20:54:05 +01:00
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It is a recent regression so will raise priority

It is a recent regression so will raise priority
Philipp Oeser added
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labels 2023-12-21 09:17:23 +01:00

thanks will take a look today

thanks will take a look today
Member

On second thought: Pressing CTRL just switches to Seconds snapping in 4.0.2, whereas in 3.6 it just switched to No Auto Snap (so turned OFF snapping).

In both version, a real "precision" mode transform does not work at all

On second thought: Pressing CTRL just switches to `Seconds` snapping in 4.0.2, whereas in 3.6 it just switched to `No Auto Snap` (so turned OFF snapping). In both version, a real "precision" mode transform does not work at all

So the change to snap to seconds was based on feedback from animators that shifting things by 24/30 frames is more useful than having it end up on subframes.

Pressing Shift to get precision mode never worked in the timeline or the dope sheet (it does in the Graph Editor)

So the change to snap to seconds was based on feedback from animators that shifting things by 24/30 frames is more useful than having it end up on subframes. Pressing Shift to get precision mode never worked in the timeline or the dope sheet (it does in the Graph Editor)
Member

@ChrisLend : just noticed snapping in the timeline is broken in main though...

@ChrisLend : just noticed snapping in the timeline is broken in main though...
Member

@ChrisLend : just noticed snapping in the timeline is broken in main though...

Hm, works with Factory Settings, seems to be a borked versioning of some sort?

My startupfile loads like this:
image

> @ChrisLend : just noticed snapping in the timeline is broken in main though... Hm, works with Factory Settings, seems to be a borked versioning of some sort? My startupfile loads like this: ![image](/attachments/92eeac70-96e2-4758-ac2b-7e1ef852e78f)
Member

In any case, the original case might have to be closed then (if this was an intentional change), as a workaround, one can always go to the dopesheet and disable snapping there (this then also works in the timeline)

In any case, the original case might have to be closed then (if this was an intentional change), as a workaround, one can always go to the dopesheet and disable snapping there (this then also works in the timeline)

@ChrisLend : just noticed snapping in the timeline is broken in main though...

Hm, works with Factory Settings, seems to be a borked versioning of some sort?

hard to say, just tested with a file made in 3.6 and opened in 4.0 and the snapping options were correct

> > @ChrisLend : just noticed snapping in the timeline is broken in main though... > > Hm, works with Factory Settings, seems to be a borked versioning of some sort? hard to say, just tested with a file made in 3.6 and opened in 4.0 and the snapping options were correct

as a workaround, one can always go to the dopesheet and disable snapping there (this then also works in the timeline)

I think it would be better to add the snapping options to the timeline editor as well, then? After all, it can be used to edit keys.

> as a workaround, one can always go to the dopesheet and disable snapping there (this then also works in the timeline) I think it would be better to add the snapping options to the timeline editor as well, then? After all, it can be used to edit keys.

@Martin-Philip-Pedrosa this was discussed in yesterdays Animation & Rigging module meeting and the decision was to keep the current behavior and close the report.

If you want to explain your workflow and why you need to be able to quickly toggle to subframes we can continue the discussion here.
Or if you are more comfortable with e-mail send me a message: chris.lenden@gmail.com

@Martin-Philip-Pedrosa this was discussed in yesterdays [Animation & Rigging module meeting](https://devtalk.blender.org/t/2024-01-11-animation-rigging-module-meeting/32888#short-term-goals-ongoing-work-4) and the decision was to keep the current behavior and close the report. If you want to explain your workflow and why you need to be able to quickly toggle to subframes we can continue the discussion here. Or if you are more comfortable with e-mail send me a message: chris.lenden@gmail.com
Blender Bot added
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labels 2024-01-12 12:15:11 +01:00
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Reference: blender/blender#116362
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