Reporting normals when using Subdivision Surface #117558

Closed
opened 2024-01-26 19:52:01 +01:00 by José Montilla · 1 comment

System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 27.20.100.8853

Blender Version
Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: rBb292cfe5a936
Worked: (newest version of Blender that worked as expected)

Short description of error]Good afternoon. When I'm modeling in Shade Flat mode. Everything looks fine, the problem is when I apply the Sbdivision Surface Modifier. There are parts where the faces are reversed,

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]When I'm Modeling In Shade Flat mode Everything looks Normal. The problem appears when I activate the Subdivision Surface Modifier. just as it appears in the images that I am sending you.
Thank you very much for the collaboration provided.
Happy afternoon.

**System Information** Operating system: Windows-10-10.0.22621-SP0 64 Bits Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 27.20.100.8853 **Blender Version** Broken: version: 3.3.1, branch: master, commit date: 2022-10-04 18:35, hash: `rBb292cfe5a936` Worked: (newest version of Blender that worked as expected) **Short description of error**]Good afternoon. When I'm modeling in Shade Flat mode. Everything looks fine, the problem is when I apply the Sbdivision Surface Modifier. There are parts where the faces are reversed, **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)]When I'm Modeling In Shade Flat mode Everything looks Normal. The problem appears when I activate the Subdivision Surface Modifier. just as it appears in the images that I am sending you. Thank you very much for the collaboration provided. Happy afternoon.
José Montilla added the
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Normal
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Report
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Needs Triage
labels 2024-01-26 19:52:02 +01:00
Blender Bot added
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and removed
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Needs Triage
labels 2024-01-26 19:54:51 +01:00
Author

When I'm Modeling In Shade Flat mode Everything looks Normal. The problem appears when I activate the Subdivision Surface Modifier. just as it appears in the images that I am sending you.
Thank you very much for the collaboration provided.
Happy afternoon.

When I'm Modeling In Shade Flat mode Everything looks Normal. The problem appears when I activate the Subdivision Surface Modifier. just as it appears in the images that I am sending you. Thank you very much for the collaboration provided. Happy afternoon.
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Reference: blender/blender#117558
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