EEVEE next freezes Blender (intel iMac) #117944
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Reference: blender/blender#117944
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System Information
Operating system: MacOS Monterey 12.7.2
Graphics card: Radeon Pro Vega 56 8 GB
Blender Version
Broken: Blender 4.1 beta of 07 Feb 2024
Worked: Blender 4.0
Short description of error
Transparency in Cycles via an alpha channel works in both Blender 4.0 and 4.1 beta. However, when in the same scene EEVEE next is chozen a render engine, Blender 4.1 beta freezes, requiring a forced quit.
Exact steps for others to reproduce the error
Open the enclosed scene in Blender 4.1, select render preview, then choose EEVEE next as render engine.
Unable to Recreate . Works just fine with EEVEE next in Blender 4.1 beta
I justed checked on a different machine; I'm only having this issue on an Intel iMac, not on an Apple Silicon Macbook.
Apparently, this is unrelated to the active alpha channel. EEVEE next freezes my intel iMac with any scene, as soon as I go to render preview or material preview.
On my Apple silicon MacBook EEVEE next works flawlessly, in both 4.1 beta and 4.2 alpha
EEVEE next freezes Blender when a material with an active alpha channel is used.to EEVEE next freezes Blender (intel iMac)Can't reproduce with
Operating system: macOS-14.0-x86_64-i386-64bit 64 Bits
Graphics card: Metal API AMD Radeon Pro 5700 XT 1.2
Looks like I’m in for a system update. With MacOS 12.7.2 EEVEE next freezes Blender with any scene, but only in material preview and render preview.
I do not get a crash on my Intel iMac using the test file above. But under EEVEE Next I get no material colour. I am guessing they still haven't solved the light issue yet?
Could only check this in
where the freeze does not happen.
Just to make sure: is this still the case with 4.1 stable from https://builder.blender.org/download/daily/ ?
4.1 stable doesn't have EEVEE next anymore, in the most recent 4.2 alpha EEVEE next still freezes my MacOS 12.7 intel iMac; not my MacOS 13.5 apple silicon M2 Macbook