Library changes for Blender 4.2 #118455

Open
opened 2024-02-19 13:27:57 +01:00 by Brecht Van Lommel · 6 comments

Here is the list of all changes to our libraries for the Blender 4.2 release.

Preliminary Libraries

New Libraries

Removed Libraries

Changed Libraries

To Do

  • OpenPGL 0.6.0
    • Update CMake deps builder (#118328)
    • Add Package file to SVN ( blender/lib-source@a3ed1adc29)
    • Add precompiled libraries
      • Windows
      • Linux
      • macOS Intel (N/A)
      • macOS Arm (N/A)
    • Update install_linux_packages script
  • OpenImageIO (add patch)
    • Update CMake deps builder (#121136)
    • Add Package file to SVN (N/A)
    • Add precompiled libraries
      • Windows
      • Linux
      • macOS Intel
      • macOS Arm
    • Update install_linux_packages script (N/A)
  • USD 24.03 maybe, would help with #92956 but perhaps needs more justification)

WIP

Done

Here is the list of all changes to our libraries for the Blender 4.2 release. ### Preliminary Libraries ### New Libraries - [libx265](https://trac.ffmpeg.org/wiki/Encode/H.265) support for ffmpeg. ### Removed Libraries ### Changed Libraries #### To Do - [ ] OpenPGL 0.6.0 - [x] Update CMake deps builder (#118328) - [x] Add Package file to SVN ( blender/lib-source@a3ed1adc29) - [ ] Add precompiled libraries - [ ] Windows - [ ] Linux - [ ] macOS Intel (N/A) - [ ] macOS Arm (N/A) - [x] Update `install_linux_packages` script - [ ] OpenImageIO (add patch) - [x] Update CMake deps builder (#121136) - [x] Add Package file to SVN (N/A) - [ ] Add precompiled libraries - [ ] Windows - [ ] Linux - [ ] macOS Intel - [ ] macOS Arm - [x] Update `install_linux_packages` script (N/A) - [ ] USD 24.03 maybe, would help with #92956 but perhaps needs more justification) #### WIP #### Done
Brecht Van Lommel added this to the 4.2 LTS milestone 2024-02-19 13:27:57 +01:00
Author
Owner

CC @farsthary @LazyDodo @ideasman42, you might want to subscribe to this issue.

The OpenPGL library update is not urgent at all, and may be more convenient to do after 4.1 is out.

CC @farsthary @LazyDodo @ideasman42, you might want to subscribe to this issue. The OpenPGL library update is not urgent at all, and may be more convenient to do after 4.1 is out.
Member

is there a module ticket/request for libx265 support or is it more of a if we will add it, someone will integrate it?

edit:
I'm scripting it currently, given the origin of this request is unknown, i'll drop the questions over here:

x265 supports 8/10/12 bits bit depths, but you'll have to build the lib 3 times if you want all three, what do we want to do here? supporting 8/10/12 sounds like the most future proof way to go about it but it may bloat the final binary a tiny bit (guessing it'll come in well below 10MiB though, do note: guessing as i haven't done the work yet)

is there a module ticket/request for libx265 support or is it more of a if we will add it, someone will integrate it? edit: I'm scripting it currently, given the origin of this request is unknown, i'll drop the questions over here: x265 supports 8/10/12 bits bit depths, but you'll have to build the lib 3 times if you want all three, what do we want to do here? supporting 8/10/12 sounds like the most future proof way to go about it but it may bloat the final binary a tiny bit (guessing it'll come in well below 10MiB though, do note: guessing as i haven't done the work yet)

@LazyDodo There is a ticket to support high bit depth for videos #118493. Having x265 would improve interoperability. However, the resources for supporting new formats are a bit limited, and for the technical changes on Blender side h264/AV1 seems to be sufficient for developers to work.

So if you have time, having a compiled library will definitely be welcome and will help with moving forward, but if you don't have time then there is no rush with it.

@LazyDodo There is a ticket to support high bit depth for videos #118493. Having x265 would improve interoperability. However, the resources for supporting new formats are a bit limited, and for the technical changes on Blender side h264/AV1 seems to be sufficient for developers to work. So if you have time, having a compiled library will definitely be welcome and will help with moving forward, but if you don't have time then there is no rush with it.
Contributor

@brecht Would you be interested in integrating an OIDN 2.3 beta release into Blender 4.2 alpha? I think this way we could catch and fix issues (e.g. HIP) much earlier than last time, and the upgrade to final OIDN 2.3 should be much smoother.

@brecht Would you be interested in integrating an OIDN 2.3 beta release into Blender 4.2 alpha? I think this way we could catch and fix issues (e.g. HIP) much earlier than last time, and the upgrade to final OIDN 2.3 should be much smoother.
Author
Owner

@aafra if there are changes in 2.3 that have some risk of causing system or platform specific issues, then it seems useful indeed to integrate the beta.

@aafra if there are changes in 2.3 that have some risk of causing system or platform specific issues, then it seems useful indeed to integrate the beta.
Contributor

@brecht Yes, there will be such changes in 2.3. Thanks!

@brecht Yes, there will be such changes in 2.3. Thanks!
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#118455
No description provided.