Bright objects in Raw HDR will appear black #119606
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Reference: blender/blender#119606
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System Information
Operating system: macOS-14.2.1-arm64-arm-64bit 64 Bits
Graphics card: Metal API Apple M1 Pro 1.2
Blender Version
Broken version: 4.2.0 Alpha, branch: main, commit date: 2024-03-17 18:08, hash:
e4e4b51c833f
Worked: NA as it impacts all versions with HDR
Short description of error
When a extremely bright object is on screen, and HDR is enabled, with the RAW view transform, then the object will appear black.
Exact steps for others to reproduce the error
Download the .blend file below and entered rendered viewport on a HDR compatible Mac. Or follow these steps below:
Render Properties
panel change theColor Mangement -> View Transform
setting toRaw
.Render Properties
panel underColor Mangement -> Display -> High Dynamic Range
(Requires a compatible Mac). Notice how the bright object is now black.There was a report for something similar a while ago. It impacted all platforms in SDR.The other report was #98575, Thanks Jesse
The other bug was probably #98575
Either I am not able to reproduce on Intel Mac, or I am doing this wrong. Can you upload .blend file so I can double check?
I have attached a .blend file to the original report. Just open it and change to rendered viewport mode on a Mac that supports HDR.
As you already mentioned, this may be limited to Apple Silicon Macs, or specific generations of Apple Silicon Macs.
Seems like apple silicon related indeed. @mano-wii can you check?
I can confirm.
The problem does not appear immediately; the mouse needs to be outside the Blender window or stationary within Blender for about 3 seconds.
The
High Dynamic Range
was added in2367ed2ef2
, so cc'ing @Michael-Parkin-White-Apple, @brechtCan also confirm (same as @mano-wii )