OpenXR runtime returns XR_ERROR_GRAPHICS_DEVICE_INVALID when starting VR Scene Inspection on Wayland #119901

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opened 2024-03-26 04:06:54 +01:00 by Chris D · 0 comments

System Information
Operating system: Linux-6.8.1-arch1-1-x86_64-with-glibc2.39 64 Bits, WAYLAND UI
Graphics card: NVIDIA GeForce GTX 1660/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 550.67
OpenXR Runtime: Monado(XRT) by Collabora et al 'v21.0.0-4528-g35168744a' (Version 21.0.0) (Using thaytan's WMR controller tracking branch)

Blender Version
Broken: version: 4.0.2, branch: makepkg (modified), commit date: 2023-12-05 07:41, hash: 9be62e85b727
Broken: version: 4.2.0 Alpha, branch: main, commit date: 2024-03-24 22:52, hash: 02a488d0fe2e
Broken: version: 3.4.0, branch: blender-v3.4-release, commit date: 2022-12-06 18:46, hash: rBa95bf1ac01be

Short description of error
Blender's VR inspection fails to start when running in a Wayland compositor and the Monado OpenXR runtime. It does not happen on the same system on Kwin X11. Monado returns XR_ERROR_GRAPHICS_DEVICE_INVALID .

This has been happening for a few months at least, I'm not sure if it's ever worked on my system (I've just been burying my head in the sand and switching back to X11). It's likely some kind of Nvidia-Wayland compatibility issue, but it only seems to affect Blender.

Exact steps for others to reproduce the error

  1. Start Blender a Wayland compositor (I've tried KWin, Sway, Niri, and Hyprland).
  2. Start Monado (I haven't tried SteamVR or anything else)
  3. Try to start VR Scene Inspection.

Blender logs are attached.

**System Information** Operating system: Linux-6.8.1-arch1-1-x86_64-with-glibc2.39 64 Bits, WAYLAND UI Graphics card: NVIDIA GeForce GTX 1660/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 550.67 OpenXR Runtime: Monado(XRT) by Collabora et al 'v21.0.0-4528-g35168744a' (Version 21.0.0) (Using thaytan's WMR controller tracking branch) **Blender Version** Broken: version: 4.0.2, branch: makepkg (modified), commit date: 2023-12-05 07:41, hash: `9be62e85b727` Broken: version: 4.2.0 Alpha, branch: main, commit date: 2024-03-24 22:52, hash: `02a488d0fe2e` Broken: version: 3.4.0, branch: blender-v3.4-release, commit date: 2022-12-06 18:46, hash: `rBa95bf1ac01be` **Short description of error** Blender's VR inspection fails to start when running in a Wayland compositor and the Monado OpenXR runtime. It does not happen on the same system on Kwin X11. Monado returns `XR_ERROR_GRAPHICS_DEVICE_INVALID` . This has been happening for a few months at least, I'm not sure if it's ever worked on my system (I've just been burying my head in the sand and switching back to X11). It's likely some kind of Nvidia-Wayland compatibility issue, but it only seems to affect Blender. **Exact steps for others to reproduce the error** 1. Start Blender a Wayland compositor (I've tried KWin, Sway, Niri, and Hyprland). 2. Start Monado (I haven't tried SteamVR or anything else) 3. Try to start VR Scene Inspection. Blender logs are attached.
Chris D added the
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Needs Triage
labels 2024-03-26 04:06:55 +01:00
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Reference: blender/blender#119901
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