Pasting Geo Nodes referencing an ID (e.g. Set Material or Object Info) into new file crashes Blender #120103
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Reference: blender/blender#120103
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System Information
Operating system: macOS-13.6.6-x86_64-i386-64bit 64 Bits
Graphics card: Metal API AMD Radeon RX 580 1.2
Blender Version
Broken: version: 4.1.0, branch: blender-v4.1-release, commit date: 2024-03-25 20:42, hash:
40a5e739e270
Worked: (newest version of Blender that worked as expected)
Short description of error
Crash on pasting geo nodes in new file.
Exact steps for others to reproduce the error
Immediate crash.
Logs attached.
Can not reproduce on Linux
I can't paste nodes in other blender instance.
Iliya Katushenock not sure I understand. do you mean you are having same issue? or you don't know how to?
you can paste between geo nodes on same file. you have to use right click menu to copy and paste. keyboard shortcuts don't work.
When using menu Node -> Paste, it says clipboard empty so I'm not able to do that on linux 🤔
Hi, unable to confirm the crash. Pasting nodes in new instance works here with both ctrl v and option from panel.
From logs, crash occurred in depsgraph function in main thread.
@lichtwerk , are you able reproduce on mac?
Cannot repro here
@Akagumo : does this happen with any node (I tested with a simple
Transform Geometry
node and it worked fine)Does this also happen with Factory Defaults?
Sorry for the late reply, I have been so slammed.
I forget the ones I was copying before, but testing ones just now...
Set Material crashes, by itself or with other nodes connected.
I would guess that since there is no matching material that is why Blender crashes.
Blender should just clear the material or have an indicator that material is missing, not crash.
Grid<>Set Position<>Instance on Points does not crash.
Can confirm, will check
This is true for other nodes referencing an ID, too (e.g.
Object info
node).Also tried this in the shader editor (e.g. with a
Texture Coordinate
node -- which can also reference an ID), but that one survives and just leaves the ID empty...Pasting Geo Nodes into new file crashes Blenderto Pasting Geo Nodes referencing an ID (e.g. Set Material or Object Info) into new file crashes BlenderGot a fix, will double-check though if this is really supposed to work like that...
posible fix is up, see !120576
@lichtwerk Shall I take over and work on a PR to fix this... unfortunate situation (as discussed in your PR) ;) ?
yep, very welcome if you take over :)