Nodes backend inconsistency overview #120855
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This is overview of different built-in nodes editor backends that are inconsistent in cases that are shared between of them.
This is general behavior, not engine-related one.
Source of value
Source of value is the socket. So, if user can see value on the scene then this value is in some certain socket or result of computations that is based on such socket value.
Only one exception here is Reroute node. This is source less socket.
Value of the socket can be non trivial. Examples:
But value have to be.
General rules for consistency:
Muted node still have sockets and this sockets still have its values. This values have to be accessible via internal links.
If branch of reroute nodes is not connected to any source of the value, this branch have no any effect on the target socket.
Group interface corresponding additional set of sockets in external/internal node tree and this values have to take into account.
Current issues in behavior of the node editors:
Implicit type conversion
Type conversion is based on the socket types. If socket is there and link is connected, value should be converted.
No matter what the state of the node is. Socket have to perform type conversion on the value in any case.
This is visibly pointed by the link style between sockets.
Current issues in behavior of the node editors:
Rainbow link
If link is colored by unusual color, this is not the link.
This link is intentionally muted by used, so user can change default value of socket for fast check.
There is no implicit type cast between sockets of the link. Value should be such so user will want to fix this. So this is one exception where value can be zero. This is invalid case and user should fix this, instead of keep have this.
Current issues in behavior of the node editors: