Segmentation fault on launch (macOS) #120878
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Reference: blender/blender#120878
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System Information
Operating system: macOS Sonoma 14.4.1
Graphics card: Intel Iris Pro 1536MB / AMD Radeon R9 M370X 2G
Blender Version
Broken: Seemingly all versions above 3.3. Didn't work on the versions I tried: 3.6, 4.0, 4.1, 4.2. This was for both stable and daily versions. Tried for both steam, and from the direct intel download on the blender website, and used the
--factory-startup
argument.Worked: 3.3, and potentially versions below.
Short description of error
Blender crashes immediately after execution with a segmentation fault. (logs supplied)
Exact steps for others to reproduce the error
Execute blender on macOS Sonoma, MBP mid 2015, Metal 2.
Hi, thanks for the report. Both the GPUs are quite old and I'm bit unsure whether they support metal 2.2
What is exact GPU model btw? In some
iris pro
, broadwell and older architecture is used which is not supported in recent blender versions. Can you share system info from the working blender version (3.3):Help > Save system Info
Here's the outputted file from Save System Info.
The details from System Information log for the integrated GPU:
Thanks. Is it failing for a while or started to happen after the OS update for example?
I never got to test Blender on previous versions of macOS, and I haven't ever had it working on Sonoma.
Hi, still encountering crash on your device with new blender and sonoma update?