CONSTANT crashes on MAC Cycles #121084

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opened 2024-04-25 18:08:09 +02:00 by paolo-4 · 3 comments

System Information
Operating system: macOS Sonoma 14.4.1
Graphics card: M3 MAX GPU 40 CORES

Blender Version
Broken: version 4.0 and 4.1
Worked: (newest version of Blender that worked as expected)

Short description of error
Blender is crashing every time I work with cycles only especially when I delete the objects in the viewport. Crash does not happen whilst working in solid mode or in material preview.

Exact steps for others to reproduce the error
By just opening any new project as soon as I move to Cycles my Mac crash.

**System Information** Operating system: macOS Sonoma 14.4.1 Graphics card: M3 MAX GPU 40 CORES **Blender Version** Broken: version 4.0 and 4.1 Worked: (newest version of Blender that worked as expected) **Short description of error** Blender is crashing every time I work with *cycles only* especially when I delete the objects in the viewport. Crash does not happen whilst working in solid mode or in material preview. **Exact steps for others to reproduce the error** By just opening any new project as soon as I move to Cycles my Mac crash.
paolo-4 added the
Priority
Normal
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Report
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Needs Triage
labels 2024-04-25 18:08:10 +02:00
Iliya Katushenock added the
Platform
macOS
Interest
Render & Cycles
labels 2024-04-25 20:49:00 +02:00
Member

Hi, thanks for the report. This could be related to #116243, can you check?
Is metalRT enabled by any chance? Also, can you attach crash logs: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#macos

Hi, thanks for the report. This could be related to #116243, can you check? Is metalRT enabled by any chance? Also, can you attach crash logs: https://docs.blender.org/manual/en/dev/troubleshooting/crash.html#macos
Pratik Borhade added
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Needs Information from User
and removed
Status
Needs Triage
labels 2024-04-26 07:05:31 +02:00
Author

Yes metalRT is enabled.
Here is the crash log

Yes metalRT is enabled. Here is the crash log
Member

Thanks. Crashed in thread 53. Does this happen with color transform other than AgX (seeing some function calls related to this)?
Have you tried without metalRT?
Is this happening for a while or started to happen after recent OS update?

Thanks. Crashed in thread 53. Does this happen with color transform other than AgX (seeing some function calls related to this)? Have you tried without metalRT? Is this happening for a while or started to happen after recent OS update?
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Reference: blender/blender#121084
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