Wierd behaviour on UI List update on baked action #121307
Labels
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset System
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Viewport & EEVEE
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Asset Browser Project
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Module
Viewport & EEVEE
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Severity
High
Severity
Low
Severity
Normal
Severity
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender#121307
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Linux-6.8.7-arch1-2-x86_64-with-glibc2.39 64 Bits, WAYLAND UI
Graphics card: Mesa Intel(R) UHD Graphics 630 (CFL GT2) Intel 4.6 (Core Profile) Mesa 24.0.6-arch1.2
Blender Version
Broken: version: version: 4.1.1, branch: blender-v4.1-release, commit date: 2024-04-15 15:11, hash:
e1743a0317bc
Worked: (newest version of Blender that worked as expected)
Short description of error
I encounter a very wierd problem, after baked my actions with anim_utils baking function, the actions become "bugged out" when use in very specific way in script
when I have a property group with a pointer property pointing to Action type, when use with collection property and UIList, and if I use update function for index on the UIList, if i change the action to the "bugged out" action, when I click in UI list, it will act unexpectedly
Exact steps for others to reproduce the error
here is the step
---- Problem here ----
You can refer to the attached video for more context
Please write out the steps to reproduce. It is much more time-consuming to watch a video, pause it, scrub back & forth, etc. than it is to read some text.
Also videos cannot be indexed by the search engine, so people won't be able to find your description when searching for it.
It would help to have a more objective description of the issue.
It would help to know what this specific way is.
:) Already asked him to write out the steps, he said he will.
Sorry for the trouble
here is the step
---- Problem here ----
I hope that is descriptive enough
It took some digging, but I found the culprit. Baking the custom properties also bakes the current value of
object.action_settings_index
. So switching to the baked action will immediately switch back to whatever was assigned toaction_settings_index
at the time of baking.Action1
also animated that property, so switching to that one will also potentially cause an immediate switch to another slot.This is not an issue with Blender. Hope the analysis helps ;-)
Ahh, Thank you very much
If the Property is do not have {"ANIMATABLE"} and bake action bake that property, would that be consider a bug?
I'd say so, yes. Please report :)
I think {"ANIMATABLE"} is the default
Hence the request for a separate bug report (because it's another issue) -- then we can also double-check that the properties in question really have that flag explicitly cleared, and we have a clear example file that we can use as a basis for automated tests to prevent this from happening in the future.
This thread by the way is a great example of why it is important to properly log something, to the follow up work and then continue to explore until it is resolved to help everyone.
#121349
I Already made the separate bug report, not sure if I should share it here
Sometimes i'm a little hesitant to post bug report as I can't tell if its a expected behaviour, or a bug, or just purely my mistake
@blenderboi2018 if you think it's a bug, it's usually best to just report it as one. It's easy to close a report as duplicate of another, but it's much harder to disentangle a single report that's actually trying to discuss multiple issues at the same time.
And also you're always welcome in #animation-module on Blender Chat to check whether the issue you're facing is really a bug report. If it's simple to answer you'll get an answer, and sometimes the answer might be "please report it so that we can have a better look" :)