Sculpt Brush Cursor SHRINKS or GROWS during resize when Object Origin is NOT at World Origin #121404
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Reference: blender/blender#121404
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 536.23
Blender Version
Broken: version: 4.1.1, branch: blender-v4.1-release, commit date: 2024-04-15 15:11, hash:
e1743a0317bc
Also broken: version: 3.6.8, branch: blender-v3.6-release, commit date: 2024-01-15 12:55, hash:
f6ae60f3eeda
Worked: Unknown
Short description of error
When an object's origin is not at 0,0,0, and the brush radius unit is set to "Scene", the cursor either shrinks or grows when attempting to resize the brush with "F". If the object's origin is POSITIVE units away from the World Origin (0,0,0), the cursor will GROW, and if the object's origin is NEGATIVE units away from the World Origin the cursor will SHRINK. The further away, the more pronounced the effect. This bug makes it very difficult to guess what the final brush size will be during a resize.
Exact steps for others to reproduce the error
Thank you very much for looking into this.
Hi, thanks for the report. Not sure where the issue is. In every case, starting scale is always same as the diameter.
Could you maybe attach small screen recording to demonstrate the issue?
@PratikPB2123 No problem, Pratik! Make sure your Brush Settings have the Radius Unit set to "Scene", otherwise you will not see the effect. It's worth noting that you can actually see both the grow AND shrink effect depending on what side of the default cube you are attempting to change your brush size on. On any object sides which are parallel to the axis you moved the object in (as described in Step 6), the effect may be less noticeable, but on perpendicular sides, the effect will be very obvious. If you're still not able to reproduce the bug on your end, I can send a screen recording probably on Monday.
@PratikPB2123 Hi Pratik, just checking in if you were able to recreate the bug after following the notes in my last reply (ensure brush radius unit set to "Scene")? On my end, I'm consistently able to reproduce it in a new blank project. Thanks
Hi, can confirm actually, thanks
Okay, that's great, thanks for confirming! Have a good weekend, Pratik. :-)