GPv3: Undo crash in edit mode if previous active node is not layer #122151

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opened 2024-05-23 12:16:09 +02:00 by Pratik Borhade · 5 comments
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System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 551.76

Blender Version
Broken: version: 4.2.0, 3b21b0deb19784088e80e3811d6c204c55d6c4b3

Short description of error
Crash triggered in edit mode after undo if active_node in previous step is group.

Exact steps for others to reproduce the error

  • In edit mode, Select group then layer
  • Undo
**System Information** Operating system: Windows-10-10.0.22631-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 551.76 **Blender Version** Broken: version: 4.2.0, `3b21b0deb19784088e80e3811d6c204c55d6c4b3` **Short description of error** Crash triggered in edit mode after undo if `active_node` in previous step is group. **Exact steps for others to reproduce the error** - In edit mode, Select group then layer - Undo
Pratik Borhade added the
Type
Report
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Normal
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Needs Triage
labels 2024-05-23 12:16:09 +02:00
Author
Member

Guess we need to rewrite encode_layers() and decode_layers()?
@filedescriptor ^
I can take a look 🙂

Guess we need to rewrite `encode_layers()` and `decode_layers()`? @filedescriptor ^ I can take a look 🙂
Member

@PratikPB2123 Right, looks like it.

@PratikPB2123 Right, looks like it.
Falk David added this to the Grease Pencil project 2024-05-23 12:22:00 +02:00
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Member

Will check then :)

Will check then :)
Pratik Borhade added
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Grease Pencil
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Confirmed
and removed
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Needs Triage
labels 2024-05-23 12:37:36 +02:00
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@PratikPB2123 Handled it!

@PratikPB2123 Handled it!
Blender Bot added
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Resolved
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Confirmed
labels 2024-05-24 11:41:12 +02:00
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Member

Thanks @filedescriptor 🙂

Thanks @filedescriptor 🙂
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Reference: blender/blender#122151
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