Disabling an activated layer from Rig UI causes other layers do be disabled if you hover over them. #122352
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Reference: blender/blender#122352
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System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 552.44
Blender Version
Broken: version: version: 4.1.1, branch: blender-v4.1-release, commit date: 2024-04-15 15:11, hash:
e1743a0317bc
Worked: (newest version of Blender that worked as expected)
Short description of error
If you have a bone selected and then disable the Rig Layer that its in it causes all other Rig Layer that you hover over to become disabled unless you click somewhere first.
Exact steps for others to reproduce the error
Here's a video showing the bug
Hi, thanks for the report. Are you using blender on remote desktop?
Did you observe similar issue in other parts of UI?
Could be related to low mouse polling rate?
Nope I’m not on remote desktop. Only happens with the rig layers
Do you have tablet connected? Is blender's rigify add-on used here? or some custom third party add-on?
Could you try with factory defaults:
File > Defaults > Load Factory default settings -> enable rigify -> ctrl o to open file with rig layers
(don't close blender otherwise factory prefs will be lost)No tablet connected, rigify is used.
Tried it with factory settings and it still happens
Can you check again in 4.2 build with new settings?: https://builder.blender.org/download/daily/