GPU Compositor: Cryptomatte node crashes blender #122654
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Reference: blender/blender#122654
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System Information
Operating system: Linux-6.8.9-gentoo-x86_64-AMD_Ryzen_Threadripper_3970X_32-Core_Processor-with-glibc2.39 64 Bits, X11 UI
Graphics card: Quadro RTX 8000/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 550.78
Blender Version
Broken: version: 4.2.0 Alpha, branch: main, commit date: 2024-06-02 20:26, hash:
05f8d3565248
Worked: 4.2.0 hash:
c3b985906d39
Short description of error
Cryptomatte node crashes the compositor when GPU is enabled.
Exact steps for others to reproduce the error
Load the attached file, go to the compositor and switch from CPU to GPU. It should crash without even having to render.
Alternatively (without the above file), just add a Cryptomatte node to the comp setup and toggle GPU compositor.
Can confirm. Here it crashed at
glGenBuffers
inGPU_context_create
inRE_blender_gpu_context_ensure
.@OmarEmaraDev this broke it
2b1e825545
I just wanted to add that I can't reproduce this issue on my system. Although keep in mind that I am using a Mac with the Metal GPU backend, so there may be some differences there.
System Information
Operating system: macOS-14.4.1-arm64-arm-64bit 64 Bits
Graphics card: Metal API Apple M1 Pro 1.2
Blender version: 4.2.0 Alpha, branch: main, commit date: 2024-06-03 12:23, hash:
3f67abfe3cf2
Unable to reproduce on Linux + X11 + AMD mesa.
@ChengduLittleA Can you apply #122661 and see if it makes a difference?
Call stack here:
I'm on Linux + X11 + NVIDIA.
blender_gpu_context
is null so it gets into this state:Still crashes in
595ac21d85
for me