EEVEE next has wrong with the alpha mix of glass IOR & shadow #123434

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opened 2024-06-19 14:23:32 +02:00 by Feng · 2 comments

System Information
Operating system: needn't this info
Graphics card: needn't this info

Blender Version
Broken: From 4.2 LTS beta to 4.3 alpha 6bb978d07d
Worked: old eevee before 4.2 alpha

Short description of error
The mix of alpha and glass is wrong when use eevee next
Exact steps for others to reproduce the error
There is the shadow of two pass alpha shader with IOR glass of old eevee
image

It's broken in eevee next. I can't find way to fix it looks likes old eevee

image

So I must use 4.1/ 4.2 alpha until fix this trouble

Also as #123020 the lost of IOR render

**System Information** Operating system: needn't this info Graphics card: needn't this info **Blender Version** Broken: From 4.2 LTS beta to 4.3 alpha 6bb978d07d29 Worked: old eevee before 4.2 alpha **Short description of error** The mix of alpha and glass is wrong when use eevee next **Exact steps for others to reproduce the error** There is the shadow of two pass alpha shader with IOR glass of old eevee ![image](/attachments/6d246b60-9400-4bc8-a07b-1678cc24a11b) It's broken in eevee next. I can't find way to fix it looks likes old eevee ![image](/attachments/9cb4785d-f532-400c-925f-af7ffd12dc0a) So I must use 4.1/ 4.2 alpha until fix this trouble Also as #123020 the lost of IOR render
Feng added the
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labels 2024-06-19 14:23:33 +02:00

Shadow is bit more correct in yesteday 4.3 build, but cube render is still bad.

Shadow is bit more correct in yesteday 4.3 build, but cube render is still bad.
Richard Antalik added
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Viewport & EEVEE
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EEVEE
and removed
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labels 2024-06-19 15:32:47 +02:00

The shadows appear correct here. There might be a missing refresh after initial compilation. Moving the light should fix it.

As for the cube itself, this is related to #123020. That is unfortunate but we cannot support the same setups as before with the current state of EEVEE.

Leaving it open for the missing refresh.

The shadows appear correct here. There might be a missing refresh after initial compilation. Moving the light should fix it. As for the cube itself, this is related to #123020. That is unfortunate but we cannot support the same setups as before with the current state of EEVEE. Leaving it open for the missing refresh.
Clément Foucault added this to the 4.2 LTS milestone 2024-07-02 17:27:40 +02:00
Clément Foucault removed this from the 4.2 LTS milestone 2024-07-02 17:28:35 +02:00
Bart van der Braak added
Type
Bug
and removed
Type
Report
labels 2024-08-14 12:58:49 +02:00
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Reference: blender/blender#123434
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