Bloom node difference between versions #123476

Closed
opened 2024-06-20 12:21:42 +02:00 by Serge Lyatin · 4 comments

System Information
Operating system: win10
Graphics card: 1050ti

Blender Version
Broken: 4.2.0-beta+v42.4093945e9c28-windows.amd64
Worked: 4.2.0-alpha+main.0566bf11b375-windows.amd64

Short description of error
I opened an old project in 4.2 beta version and found out that Compositor's Bloom has changed a lot. Or was it fixed instead?

Exact steps for others to reproduce the error
F12 render attached file

**System Information** Operating system: win10 Graphics card: 1050ti **Blender Version** Broken: 4.2.0-beta+v42.4093945e9c28-windows.amd64 Worked: 4.2.0-alpha+main.0566bf11b375-windows.amd64 **Short description of error** I opened an old project in 4.2 beta version and found out that Compositor's Bloom has changed a lot. Or was it fixed instead? **Exact steps for others to reproduce the error** F12 render attached file
Serge Lyatin added the
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labels 2024-06-20 12:21:43 +02:00
Iliya Katushenock added the
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labels 2024-06-20 12:23:54 +02:00
Member

Blender 4.1 doesn't have an official Bloom option on the glare node, so I'm not sure what you're comparing between 4.1 and 4.2. Can you share more details, like what node setup you're using in Blender 4.1? And what you did to get the 4.1 results?

Blender 4.1 doesn't have an official Bloom option on the glare node, so I'm not sure what you're comparing between 4.1 and 4.2. Can you share more details, like what node setup you're using in Blender 4.1? And what you did to get the 4.1 results?
Alaska added
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and removed
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labels 2024-06-20 13:08:07 +02:00
Member

On a side note, thresholding in the glare node was changed in the last 3 weeks, and that could be causing the change you're experiencing: 4f21b26675

On a side note, thresholding in the glare node was changed in the last 3 weeks, and that could be causing the change you're experiencing: https://projects.blender.org/blender/blender/commit/4f21b26675a6d6165b1cf3b2ce023904627501ca
Author

@Alaska Sorry, my fault. I meant 4.2 alpha of course.
I just want to know if such desaturation is normal after threshold fix.

@Alaska Sorry, my fault. I meant 4.2 alpha of course. I just want to know if such desaturation is normal after threshold fix.
Member

Yes, this appears to be expected, and is caused by 4f21b26675.

I will close this report.

Yes, this appears to be expected, and is caused by 4f21b26675. I will close this report.
Blender Bot added
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Archived
and removed
Status
Needs Information from User
labels 2024-06-20 14:09:20 +02:00
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Reference: blender/blender#123476
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