Tree Creature scene cannot be displayed/rendered in 4.2 properly. #124171

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opened 2024-07-04 16:59:19 +02:00 by Phil Stopford · 7 comments

System Information
Operating system: Linux-6.9.7-arch1-1-x86_64-with-glibc2.39 64 Bits, WAYLAND UI
Graphics card: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.7-arch1-1) AMD 4.6 (Core Profile) Mesa 24.1.2-arch1.1

Blender Version
Broken: version: 4.2.0 Beta, branch: blender-v4.2-release, commit date: 2024-07-03 22:45, hash: 94c184d2a7ef
Worked: 4.1.1, branch: blender-v4.1-release, commit date: 2024-04-15 15:11, hash: e1743a0317bc

Short description of error
Viewport renders the scene as black

Exact steps for others to reproduce the error
Load scene from : https://download.blender.org/demo/eevee/tree_creature/tree_creature.blend

Under 4.2, you will see this:
image

Under 4.1.1:
image

**System Information** Operating system: Linux-6.9.7-arch1-1-x86_64-with-glibc2.39 64 Bits, WAYLAND UI Graphics card: AMD Radeon Graphics (radeonsi, renoir, LLVM 17.0.6, DRM 3.57, 6.9.7-arch1-1) AMD 4.6 (Core Profile) Mesa 24.1.2-arch1.1 **Blender Version** Broken: version: 4.2.0 Beta, branch: blender-v4.2-release, commit date: 2024-07-03 22:45, hash: `94c184d2a7ef` Worked: 4.1.1, branch: blender-v4.1-release, commit date: 2024-04-15 15:11, hash: `e1743a0317bc` **Short description of error** Viewport renders the scene as black **Exact steps for others to reproduce the error** Load scene from : https://download.blender.org/demo/eevee/tree_creature/tree_creature.blend Under 4.2, you will see this: <img width="1571" alt="image" src="attachments/e47fd0f8-3902-4dde-827c-71d3eb307b4f"> Under 4.1.1: <img width="1571" alt="image" src="attachments/47ae05d2-c7a7-4f4b-9b97-17ccf24b5daa">
2.4 MiB
365 KiB
Phil Stopford added the
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labels 2024-07-04 16:59:20 +02:00

This is because of the world volume shader. See the migration process notes.

But that does raise the question whether or not we should update the files.
cc @Jeroen-Bakker @pablovazquez

This is because of the world volume shader. See the [migration process notes](https://developer.blender.org/docs/release_notes/4.2/eevee_migration/#world). But that does raise the question whether or not we should update the files. cc @Jeroen-Bakker @pablovazquez
Author

Converting the volume, there's still a distinct change in look and feel. The warning about this requirement is also really not obvious at all in the GUI. Loading these scenes just looks broken unless one is staring at a console where this warning is printed.

image
Converting the volume, there's still a distinct change in look and feel. The warning about this requirement is also really not obvious at all in the GUI. Loading these scenes just looks broken unless one is staring at a console where this warning is printed. <img width="1348" alt="image" src="attachments/147c9eee-d356-485e-8e59-6c7ffa182406">
1.6 MiB
Member

But that does raise the question whether or not we should update the files.

I think so, yes. But as v2 . We can then add a note about it needing Blender 4.2 to open properly (I suppose fixed 4.2 files won't render properly in 4.1? Haven't tested).

But yes, I'd say fix the files, re-upload as v2. Keep the old one around and we can link in the description "See v1 for Blender 4.1 and older" or similar.

> But that does raise the question whether or not we should update the files. I think so, yes. But as `v2` . We can then add a note about it needing Blender 4.2 to open properly (I suppose fixed 4.2 files won't render properly in 4.1? Haven't tested). But yes, I'd say fix the files, re-upload as v2. Keep the old one around and we can link in the description "See v1 for Blender 4.1 and older" or similar.
Member

Hi, can confirm.

whether or not we should update the files.

Same applies for #124183 / #124175 / #124174 ?

Hi, can confirm. > whether or not we should update the files. Same applies for #124183 / #124175 / #124174 ?
Author

One concern I have in this is that the recommended treatment of an existing file does not, even closely, match the original. See the wanderer, for example. Even after converting the volume, the scene is nowhere close to the original and it seems as though the user is left to figure it out themselves....

#124183

One concern I have in this is that the recommended treatment of an existing file does not, even closely, match the original. See the wanderer, for example. Even after converting the volume, the scene is nowhere close to the original and it seems as though the user is left to figure it out themselves.... https://projects.blender.org/blender/blender/issues/124183

@phil.stopford this is a bug that just disappears if you refresh the view (rotate or just playback the animation). There is a missing refresh for some reason. The content is correct after the conversion.

@phil.stopford this is a bug that just disappears if you refresh the view (rotate or just playback the animation). There is a missing refresh for some reason. The content is correct after the conversion.
Author

@phil.stopford this is a bug that just disappears if you refresh the view (rotate or just playback the animation). There is a missing refresh for some reason. The content is correct after the conversion.

Neat. Is that already tracked in a different ticket? I admit I had tried nudging the wanderer scene and it didn't seem to update, hence my concern, but I can see it did update in the tree creature scene after a change of view and wandered was also behaving similarly this morning.

> @phil.stopford this is a bug that just disappears if you refresh the view (rotate or just playback the animation). There is a missing refresh for some reason. The content is correct after the conversion. Neat. Is that already tracked in a different ticket? I admit I had tried nudging the wanderer scene and it didn't seem to update, hence my concern, but I can see it did update in the tree creature scene after a change of view and wandered was also behaving similarly this morning.
Bart van der Braak added
Type
Bug
and removed
Type
Report
labels 2024-08-14 12:57:56 +02:00
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Reference: blender/blender#124171
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